The Implementation on Genre Approach on Students' Skill in Writing Anecdote Text at Senior High School

Affan Lubis, Azhary Tambusai, Ahmad Laut Hasibuan
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Abstract

This study aims is to determine the results of the development of interactive multimedia-based anecdotal text learning modules by students State of Vocational High School 1 of Batang Toru. The module developed is in the form of a digital module. This type of research is development research based on the 4-D development model. With the subject of the trial consisting of design experts, material experts, Indonesian language teachers, and class X students of State of Vocational High School 1 Batang Toru. The results showed that (1) the validation of the material experts included the content eligibility is 88.0% in the good category, the feasibility of presenting is 93.7% learning module Very good category, Interactive Mutimedia aspects is 95.8% very good category, language assessment aspects 92, 5% category is very good, and aspects of project based learning is 83.3% Good category (2) validation of design experts includes initial design is 89.2% with good category, content design is 83.9% good category, digital module typography is 83.3 category good, and 87.5% illustration in good category. (3) limited trials obtained a score is 82.79% with good criteria. (4)Expanded trials obtained a score is 80.04% in the good category. The difference obtained was 13 from before and after using a digital module. This research has implications, namely the module developed will contribute to the practice, especially in the implementation of the learning process for teachers as additional teaching materials to provide convenience to the material being taught can be independent or classical.   Keywords : Digital Modules; Anecdotal Texts.  
体裁教学法在高中学生轶闻写作技巧培养中的应用
本研究旨在确定巴塘托鲁市职业高中一年级学生开发互动式多媒体轶事文本学习模块的结果。所开发的模块采用数字模块的形式。这种类型的研究是基于4d开发模型的开发研究。试验对象由设计专家、材料专家、印尼语教师和巴塘托鲁第一职业高中X班学生组成。结果表明:(1)材料专家对包括内容在内的内容合格性的验证率为88.0%,对学习模块极好类的可行性的验证率为93.7%,对交互多媒体方面极好类的验证率为95.8%,对语言评估方面的验证率为92.5%,对基于项目的学习方面的验证率为83.3%;内容设计83.9%类别好,数字模块排版83.3类别好,插图87.5%类别好。(3)有限试验的评分为82.79%,标准良好。(4)扩展试验的优良率为80.04%。使用数字模块前后的差异为13。本研究具有启示意义,即所开发的模块将有助于实践,特别是在实施学习过程中为教师提供额外的教学材料,为所教授的材料提供方便,可以是独立的或经典的。关键词:数字化模块;坊间文本。
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