{"title":"Development of Blended Learning based on Web and Augmented Reality","authors":"Eko Risdianto","doi":"10.2991/ICETEP-18.2019.35","DOIUrl":null,"url":null,"abstract":"In this 4.0 revolution era the cyber physical, internet of thing, big data and cloud computingeveryone will face disruptive era. A university as a producer of educated human resources should be able to produce a high quality graduates. One of the solutions to reach the goal is by using augmented reality and web-based blended learning. Augmented Reality technology is believed to have contribution in changing and being a future trend for learning. This study is a research and development study with ADDIE model involving 30 respondents and aimed at developing a blended learning model which based on web and augmented reality in a learning process. The data were taken by using interview, observation and questionnaire. This study was the initial (analysis) step of the study and was done by identifying the needs of the learning. The questionnaire data were analyzed by using Rasch Model. The results of the study show that the respondents agree on the development of the augmented reality blended learning since it contributes in giving freedom of time for learning, increasing the students’ discipline, honesty and responsibility. In addition, the use of augmented reality can increase the student’s technological literacy and help them in understanding a learning concept easily. In short, it can be concluded that the augmented reality and web-based blended learning can be continued to the next","PeriodicalId":220496,"journal":{"name":"Proceedings of the International Conference on Educational Sciences and Teacher Profession (ICETeP 2018)","volume":"32 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-04-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the International Conference on Educational Sciences and Teacher Profession (ICETeP 2018)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2991/ICETEP-18.2019.35","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 8
Abstract
In this 4.0 revolution era the cyber physical, internet of thing, big data and cloud computingeveryone will face disruptive era. A university as a producer of educated human resources should be able to produce a high quality graduates. One of the solutions to reach the goal is by using augmented reality and web-based blended learning. Augmented Reality technology is believed to have contribution in changing and being a future trend for learning. This study is a research and development study with ADDIE model involving 30 respondents and aimed at developing a blended learning model which based on web and augmented reality in a learning process. The data were taken by using interview, observation and questionnaire. This study was the initial (analysis) step of the study and was done by identifying the needs of the learning. The questionnaire data were analyzed by using Rasch Model. The results of the study show that the respondents agree on the development of the augmented reality blended learning since it contributes in giving freedom of time for learning, increasing the students’ discipline, honesty and responsibility. In addition, the use of augmented reality can increase the student’s technological literacy and help them in understanding a learning concept easily. In short, it can be concluded that the augmented reality and web-based blended learning can be continued to the next