A Comparison of Spatial Grouping Techniques on Interactive Surfaces

Anita Höchtl, Florian Geyer, Harald Reiterer
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引用次数: 2

Abstract

In this paper we report a comparative study investigating two interaction techniques for grouping items spatially on a tabletop interface. We compared a container technique with a proximity technique. The container concept was considered due to its familiarity with desktop systems, while the proximity technique is a novel organic concept based on spatial proximity. Our goal was to identify the characteristics of both techniques in regard to grouping and regrouping performance, grouping strategies as well as bimanual and multi-finger input. Our results indicate that the traditional container concept may not be an adequate fit for harnessing the benefits of interactive surfaces. Rather, our study shows that more informal spatial techniques based on proximity open up a promising design space for further investigations.
交互曲面上空间分组技术的比较
在本文中,我们报告了一项比较研究,调查了在桌面界面上对项目进行空间分组的两种交互技术。我们比较了容器技术和接近技术。容器概念被认为是由于它与桌面系统的熟悉,而接近技术是一个基于空间接近的新颖有机概念。我们的目标是确定这两种技术在分组和重新分组性能、分组策略以及双手和多指输入方面的特征。我们的结果表明,传统的容器概念可能不适合充分利用交互式表面的好处。相反,我们的研究表明,基于邻近性的非正式空间技术为进一步研究开辟了一个有前途的设计空间。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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