Measurable Presence for a novel virtual object manipulation task using a kinaesthetic feedback system

Abdouslam M. Bashir, Reobert Bicker
{"title":"Measurable Presence for a novel virtual object manipulation task using a kinaesthetic feedback system","authors":"Abdouslam M. Bashir, Reobert Bicker","doi":"10.1109/CCCA.2011.6031549","DOIUrl":null,"url":null,"abstract":"this work explored several methods of measuring presence, through different visual/tactual feedback modes for a novel virtual object manipulation task, in order to evaluate the VisiTact system [1] and assess the influence of haptic, visual and augmented feedback on a conventional assembly task. The scope of the study was based on a pilot study [2], which preceded this work. The pilot study was conducted with two objectives in mind: to determine the number and order of trials required and to determine the number of participants needed for this study. The pilot study recommended that the study should consider no less than four trial repetitions for each task. Additionally, the study should employ at least thirteen subjects to ensure that the results are adequate for such contact type tasks. However, the order or randomisation, in which each of the modes is executed, was deemed not to be significant. The study has shown that there were significant differences between the completion time results, and that there was also a significant difference between the real task and any other task involving the use of the VisiTact system. The variation in the immersion level and the visibility of the participant's hand led to significant differences in the task performance, i.e. wearing a Head Mounted Display (HMD) demonstrated a superior performance over other VR modes, in terms of reduced task completion time.","PeriodicalId":259067,"journal":{"name":"2011 International Conference on Communications, Computing and Control Applications (CCCA)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-03-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 International Conference on Communications, Computing and Control Applications (CCCA)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CCCA.2011.6031549","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

Abstract

this work explored several methods of measuring presence, through different visual/tactual feedback modes for a novel virtual object manipulation task, in order to evaluate the VisiTact system [1] and assess the influence of haptic, visual and augmented feedback on a conventional assembly task. The scope of the study was based on a pilot study [2], which preceded this work. The pilot study was conducted with two objectives in mind: to determine the number and order of trials required and to determine the number of participants needed for this study. The pilot study recommended that the study should consider no less than four trial repetitions for each task. Additionally, the study should employ at least thirteen subjects to ensure that the results are adequate for such contact type tasks. However, the order or randomisation, in which each of the modes is executed, was deemed not to be significant. The study has shown that there were significant differences between the completion time results, and that there was also a significant difference between the real task and any other task involving the use of the VisiTact system. The variation in the immersion level and the visibility of the participant's hand led to significant differences in the task performance, i.e. wearing a Head Mounted Display (HMD) demonstrated a superior performance over other VR modes, in terms of reduced task completion time.
使用动觉反馈系统的新型虚拟对象操作任务的可测量存在
为了评估VisiTact系统[1],并评估触觉、视觉和增强反馈对传统装配任务的影响,这项工作探索了几种测量存在感的方法,通过不同的视觉/触觉反馈模式来完成一项新的虚拟物体操作任务。本研究的范围基于在本研究之前的一项试点研究[2]。进行试点研究有两个目的:确定所需试验的数量和顺序,以及确定本研究所需的参与者人数。试点研究建议,研究应考虑每个任务不少于四次试验重复。此外,该研究应雇用至少13名受试者,以确保结果足以用于此类接触类型的任务。然而,执行每种模式的顺序或随机化被认为不重要。研究表明,完成时间结果之间存在显著差异,并且实际任务与涉及使用VisiTact系统的任何其他任务之间也存在显著差异。沉浸程度的变化和参与者手的可见性导致了任务表现的显著差异,即在减少任务完成时间方面,佩戴头戴式显示器(HMD)比其他VR模式表现出更好的表现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信