Assisting viewpoint to understand own posture as an avatar in-situation

Natsuki Hamanishi, Takashi Miyaki, J. Rekimoto
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引用次数: 5

Abstract

Understanding the correct self-posture is known to improve the performance of motor skills in sports, dance, ballet, walking, and running. However, it is difficult to understand the accurate self-posture and move one's body as intended for imitation or learning, especially in-situation. Based on previous physiological research, we herein propose the addition of a new assisting viewpoint to the human body interface for understanding the correct self-posture without interrupting the training process. This new viewpoint enables the users to see their current posture as a three-dimensional skeletal image that is an avatar which synchronizes with the owner's movements. The Optical See-Through Head Mounted Display (OST-HMD) and Full-Body Motion Capture (MoCap) are used for creating the proposed viewpoint. The position and the angle of view of an avatar is determined by the rotation of the user's head interactively. Moreover, visualizing the avatar's trail helps users to understand how to moved their own body correctly. We conducted several experiments to confirm the avatar system's validity and the availability for an expert athlete. Our results showed that the proposed viewpoint was successful in enabling the user to understand the accurate self-posture in-situation without occurring interruption.
协助视点了解自己在情境中的姿态
了解正确的自我姿势可以提高运动技能的表现,如舞蹈、芭蕾、散步和跑步。然而,很难理解准确的自我姿态和移动自己的身体,以模仿或学习,特别是在情境。在以往生理学研究的基础上,我们建议在人体界面上增加一个新的辅助视角,以便在不中断训练过程的情况下理解正确的自我姿势。这种新的视角使用户能够看到他们当前的姿势作为一个三维骨骼图像,这是一个与主人的动作同步的化身。光学透明头戴式显示器(OST-HMD)和全身运动捕捉(MoCap)用于创建提议的视点。虚拟形象的位置和视角是由用户头部的交互旋转决定的。此外,可视化角色的轨迹可以帮助用户了解如何正确移动自己的身体。我们进行了几个实验来验证化身系统的有效性和对专业运动员的可用性。我们的研究结果表明,所提出的视角成功地使用户能够在不中断的情况下准确地理解情境中的自我姿态。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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