José Miguel Mota, Rubén Baena-Pérez, Iván Ruiz-Rube, M. J. P. Duarte, Antonio Ruiz-Castellanos, José María Correro-Barquín
{"title":"Spatial Augmented Reality System with functions focused on the rehabilitation of Parkinson’s patients","authors":"José Miguel Mota, Rubén Baena-Pérez, Iván Ruiz-Rube, M. J. P. Duarte, Antonio Ruiz-Castellanos, José María Correro-Barquín","doi":"10.1109/SIIE53363.2021.9583636","DOIUrl":null,"url":null,"abstract":"In 2009 Pranav Mistry presented the Sixth Sense project, which used Spatial Augmented Reality to display information directly on the user’s environment using a projector. The user interacts with the virtual elements without the need to use typical interfaces such as screens or keyboards. At present, different projects make use of Virtual Reality in serious games as a mechanism for the rehabilitation of patients. This research presents an update of the Sixth Sense project to study the possibilities offered by Augmented Reality as a mechanism for the rehabilitation of patients with neurological diseases by the Linguistics Area of the University of Cadiz.","PeriodicalId":244532,"journal":{"name":"2021 International Symposium on Computers in Education (SIIE)","volume":"497 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-09-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 International Symposium on Computers in Education (SIIE)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SIIE53363.2021.9583636","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
In 2009 Pranav Mistry presented the Sixth Sense project, which used Spatial Augmented Reality to display information directly on the user’s environment using a projector. The user interacts with the virtual elements without the need to use typical interfaces such as screens or keyboards. At present, different projects make use of Virtual Reality in serious games as a mechanism for the rehabilitation of patients. This research presents an update of the Sixth Sense project to study the possibilities offered by Augmented Reality as a mechanism for the rehabilitation of patients with neurological diseases by the Linguistics Area of the University of Cadiz.