The Development of Interactive Project Based E-Module in Visual Program Course

Y. Hendriyani, Ambiyar, Sukardi, Hansi Effendi
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引用次数: 2

Abstract

The purpose of this study was to produce learning media in the form of project-based interactive e-modules and to find out the feasibility of the media based on expert testing. The development of this learning media is based on the unavailability of innovative teaching materials in the Visual Programming course at the Electronics Engineering Department, Faculty of Engineering, Universitas Negeri Padang. To produce the expected product, the development procedure used is the ADDIE model which consists of five stages, namely: analysis, design, development, implementation, and evaluation. The results showed the results of the interactive e-module design that had been developed in the Visual Programming course using an innovative project-based learning model were successfully applied and feasible to be implemented in the learning process.
基于交互式项目的可视化程序教学e模块的开发
本研究的目的是制作基于项目的互动式电子模组形式的学习媒体,并以专家测试为基础,探讨该媒体的可行性。这个学习媒体的发展是基于巴东大学工程学院电子工程系视觉编程课程中缺乏创新教材的情况。为了生产预期的产品,所使用的开发过程是ADDIE模型,该模型由五个阶段组成,即:分析、设计、开发、实施和评估。结果表明,采用创新的基于项目的学习模式开发的可视化编程课程交互式电子模块设计成果在学习过程中得到了成功的应用和实施。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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