Mil Basom, Rafael A. Lizarazu, Robert Scott Pallack, Dimas K. Sanchez, P. Schluter, M. L. Schneider
{"title":"Design considerations for a user oriented discrete-event simulation language","authors":"Mil Basom, Rafael A. Lizarazu, Robert Scott Pallack, Dimas K. Sanchez, P. Schluter, M. L. Schneider","doi":"10.1145/503561.503606","DOIUrl":null,"url":null,"abstract":"Discrete event simulation languages can be described in terms of simulation perspective and language structure. A useful language should allow an emphasis to be placed on transactions, queues, and item flow. The language structure should be self-documenting, readable, and descriptive rather than algorithmic in philosophy. SIMFO, a newly designed language, provides the necessary definition of a system using a COBOL-like structure, and complying to the above requirements. A system can be defined in terms of the items, facilities, servers, queues, and item flow. Branching involves only an IF - - - THEN construction. Aside from summary information, all analyses are performed off-line.","PeriodicalId":151957,"journal":{"name":"ACM-SE 14","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1976-04-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM-SE 14","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/503561.503606","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Discrete event simulation languages can be described in terms of simulation perspective and language structure. A useful language should allow an emphasis to be placed on transactions, queues, and item flow. The language structure should be self-documenting, readable, and descriptive rather than algorithmic in philosophy. SIMFO, a newly designed language, provides the necessary definition of a system using a COBOL-like structure, and complying to the above requirements. A system can be defined in terms of the items, facilities, servers, queues, and item flow. Branching involves only an IF - - - THEN construction. Aside from summary information, all analyses are performed off-line.