The Representation of Virtual Cultural Heritage Based on Key Events

Zheng Zhong, Ling Zhang, Chuanming Sun
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Abstract

In order to enhance the realism and vivid nature of stories in virtual cultural heritage, an Agent model is used to represent each character in virtual environment. A simple transition structure is designed to meet the needs of narrative representation in virtual environment based on key events description. It can achieve automatic and interactive events generation and their transition. And the story generated modes is adopted to construct story scripts. Finally, this method is applied to reorganize many character’s models and their behaviors of the Tujia wedding show in Virtual Badong. The result shows that it can enhance visitors’ immersion in virtual cultural heritage, make them understand cultural heritage, and increase the breadth and depth of cultural dissemination effectively.
基于关键事件的虚拟文化遗产再现
为了增强虚拟文化遗产中故事的真实感和生动性,采用Agent模型来代表虚拟环境中的每个人物。基于关键事件的描述,设计了一种简单的过渡结构,以满足虚拟环境中叙事表达的需要。它可以实现自动和交互式的事件生成及其转换。采用故事生成模式构建故事脚本。最后,将该方法应用于《虚拟巴东》中土家族婚嫁秀中多个人物模型及其行为的重组。结果表明,它可以增强游客对虚拟文化遗产的沉浸感,使游客了解文化遗产,有效地增加文化传播的广度和深度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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