The Development of Scratch Software-Based Interactive Learning Media on Regulatory System Material

Nurhalizah Nurhalizah, U. N. A. D. Jayanti
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Abstract

The research aims to develop interactive learning media based on software scratch on the material of the regulatory system and to know the validity, practicality, and efficacy of the media. The research and development method with the ADDIE model is used in this research. The research instruments used are needs analysis in the form of teacher interview guides and student questionnaires, validation sheets consisting of media and materials expert validation sheets, and implementation tools in the form of effectiveness sheets, namely pre-test and post-test, and practicality sheets, namely teacher and student response questionnaires. Based on the results and discussion, the media expert`s validity test result is 87.33%, and the material expert's result is 87.50%, indicating that it is very valid. Then, the practicality test results of the teacher's responses received a percentage of 97.50%, which is very practical. The practicality test of student responses on a small scale yielded a rate of 93.25%, which is very practical, while the field test yielded a rate of 84.30%, which is quite practical. In the effectiveness test, the percentage of n-gain obtained was 84%, which means it was effective. The results show that scratch-based interactive learning media have proven to be valid, practical, and effective. This learning media can be implied as one of the supporting media for teachers in biology subjects, particularly on regulatory system material that may boost students' motivation for learning and academic success.
基于Scratch软件的法规系统资料交互式学习媒体的开发
本研究旨在以监管制度资料为基础,开发基于软件scratch的互动式学习媒体,了解媒体的有效性、实用性和有效性。本研究采用ADDIE模型的研究开发方法。使用的研究工具是需求分析,即教师访谈指南和学生问卷;验证表,即媒体和材料专家验证表;实施工具,即有效性表,即前测和后测;实用性表,即师生回答问卷。根据结果和讨论,媒体专家的效度测试结果为87.33%,材料专家的效度测试结果为87.50%,表明其非常有效。然后,教师回答的实用性测试结果获得了97.50%的百分比,非常实用。学生回答的小尺度实用性测试的实用率为93.25%,实用性很强,而现场测试的实用率为84.30%,实用性很强。在有效性测试中,获得n-增益的百分比为84%,即有效。结果表明,基于scratch的交互式学习媒体是有效的、实用的和有效的。这种学习媒体可以被认为是生物学科教师的辅助媒体之一,特别是在可能提高学生学习动机和学业成功的监管系统材料上。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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