S. Hodge, J. McAlaney, C. Gatzidis, E. Anderson, D. Melacca, Jacqui Taylor
{"title":"Applying Psychological Theory to In-Game Moral Behaviors Through the Development of a Purpose-Made Game","authors":"S. Hodge, J. McAlaney, C. Gatzidis, E. Anderson, D. Melacca, Jacqui Taylor","doi":"10.4324/9781351235266-7","DOIUrl":null,"url":null,"abstract":"A number of video games involve moral narratives or require the players to make \nmoral decisions. Research from psychologists has helped to understand the effects that video \ngame content can have on how individuals think, feel and behave. Recent research has \nexamined the role of morality in video games, yet there are many inconsistencies in the \nfindings that could be due to the use of commercial video games for research purposes, which \ncontain biases such as familiarity with the game and favorite characters. By developing a \nbespoke game designed specifically for the purpose of exploring morality, these potential \nbiases can be reduced. Before designing the game, morality in existing video games is \ncritically analyzed, using theories from moral psychology. From this, a game was developed \nto measure behavioral outcomes through which moral decisions are made; with the aim to \naddress biases that are inherent in commercial games. Then, the resultant game was used to \ninvestigate how participants make moral choices in video games.","PeriodicalId":425562,"journal":{"name":"Video Games","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-07-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Video Games","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4324/9781351235266-7","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
A number of video games involve moral narratives or require the players to make
moral decisions. Research from psychologists has helped to understand the effects that video
game content can have on how individuals think, feel and behave. Recent research has
examined the role of morality in video games, yet there are many inconsistencies in the
findings that could be due to the use of commercial video games for research purposes, which
contain biases such as familiarity with the game and favorite characters. By developing a
bespoke game designed specifically for the purpose of exploring morality, these potential
biases can be reduced. Before designing the game, morality in existing video games is
critically analyzed, using theories from moral psychology. From this, a game was developed
to measure behavioral outcomes through which moral decisions are made; with the aim to
address biases that are inherent in commercial games. Then, the resultant game was used to
investigate how participants make moral choices in video games.