An Object Class Interaction Graph Modeling Method That Supports Parallel Discrete Event Simulation

Tengfei Hu, Yiping Yao, F. Yao
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引用次数: 1

Abstract

Parallel Discrete Event simulation (PDEs) is an important technology for studying large-scale complex systems[1]. And there are some problems in the present PDEs modeling, such as poor intuitiveness, low efficiency, difficulty in expansion and reuse, insufficient support of modeling environment for model checking, difficulty in model checking and so on. For these problems, a parallel discrete event simulation modeling method, named Object Class Interaction Graph(OCIG), based on basic event graph and object-oriented thinking is proposed. It has the natural and simple advantages of event graph modeling for discrete event simulation, and it can well meet the requirements of scalable, easy assembly, and layered parallelism for parallel discrete event simulation applications. The article also uses the set theory to formally define it, laying the foundation for the subsequent formal checking of the model [2].
支持并行离散事件仿真的对象类交互图建模方法
并行离散事件仿真(PDEs)是研究大型复杂系统的重要技术。而目前的pde建模存在着直观性差、效率低、难以扩展和重用、建模环境对模型检查支持不足、模型检查困难等问题。针对这些问题,提出了一种基于基本事件图和面向对象思想的并行离散事件仿真建模方法——对象类交互图(OCIG)。它具有离散事件仿真事件图建模自然、简单的优点,能够很好地满足并行离散事件仿真应用的可扩展性、易组装性和分层并行性的要求。本文还利用集合论对其进行形式化定义,为后续对模型[2]的形式化检验奠定基础。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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