PENGEMBANGAN MEDIA PEMBELAJARAN POWERPOINT PADA MATA KULIAH KALKULUS II

Ayu Yarmayani, Risma Simamora
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Abstract

AbstrakPelaksanaan pembelajaran jarak jauh di Perguruan Tinggi menuntut dosen untuk mampu menciptakan proses pembelajaran yang aktif, inovatif, kreatif dan menyenangkan. Subjek penelitian ini adalah satu orang ahli materi, satu orang ahli media dan mahasiswa Program Studi Pendidikan Matematika Fakultas Keguruan dan Ilmu Pendidikan Universitas Batanghari Jambi semester II (dua).  Sedangkan, objek penelitian adalah kelayakan media pembelajaran yang meliputi aspek materi, aspek pembelajaran, aspek tampilan dan aspek penyajian media. Prosedur penelitian yang digunakan yaitu modifikasi model pengembangan ADDIE. Hasil penelitian ini yaitu: (1) Proses pengembangan media pembelajaran Powerpoint pada mata kuliah Kalkulus II di Universitas Batanghari Jambi merujuk pada model pengembangan ADDIE yang terdiri dari 5 (lima) tahapan yaitu Analisis (Analysis), Desain (Design), Pengembangan (Develop), Implementasi (Implement) dan Evaluasi (Evaluate); (2) Kelayakan media pembelajaran Powerpoint pada mata kuliah Kalkulus II di Universitas Batanghari Jambi berdasarkan penilaian ahli materi memperoleh rerata seluruh aspek yaitu 4,58 sehingga materi pembelajaran powerpoint sangat layak digunakan pada proses pembelajaran. Selanjutnya, berdasarkan penilaian ahli media memperoleh rerata 4,67 sehingga media pembelajaran powerpoint sangat layak digunakan pada proses pembelajaran; dan (3) Kelayakan media pembelajaran Powerpoint pada mata kuliah Kalkulus II berdasarkan penilaian mahasiswa memperoleh rerata seluruh aspek yaitu 4,32 sehingga media pembelajaran Powerpoint sangat layak digunakan pada proses pembelajaran.Kata Kunci: Pengembangan, Media Pembelajaran Powerpoint, Kalkulus II AbstractThe implementation of distance learning in higher education requires lecturers to be able to create an active, innovative, creative and fun learning process. The subjects of this research are onematerial expert, one media expert and second semester (two) students of the mathematics education studi program, faculty of teacher training and education Batanghari Jambi University. Meanwhile, the object of research is the feasibility of learning media which includes material aspects, learning aspects, display aspects and media presentation aspects. The research procedure used is the modification of the ADDIE development model. The result of this study are: (1) The process of developing powerpoint learning media in Calculus II course at the University of Batanghari Jambi refers to the ADDIE development model which consists of 5 (five) stage, namely analysis, design and development, implementation (implement) and evaluation (evaluate); (2) The feasibility of powerpoint learning media in Calculus II course at Batanghari University Jambi based on the assessment of material experts obtained an average of all aspects of 4,58 so that powerpoint learning materials are very suitable for use in the learning process. Furthermore, based on the assessment of media experts,it obtained an average of 4,67 so that the powerpoint learning media was very suitable to be used in the learning process; and (3) The feasibility of powerpoint learning media in the Calculus II course based on student assessments obtained an average of all aspects of 4,32 so that powerpoint learning media is very feasible to be used in the learning process.Keywords: Development, Powerpoint Learning Media, Calculus II
微积分二班的POWERPOINT学习媒体发展
大学的远程学习抽象要求讲师能够创造一个活跃的、创新的、创造性的、有趣的学习过程。该研究的对象是一名材料专家、一名媒体学者和一名学生,他是数学教育专业的教师和大学教育科学系的学生。A然而,研究对象是学习媒体的可行性,包括物质方面、学习方面、视觉方面和展示方面。采用的研究程序是ADDIE开发模式的修改。本研究的结果是:(1)Batanghari Jambi大学微积分第二学位的Powerpoint学习媒体发展过程指的是分析(分析)、设计(设计)、开发(发展)、实现(实现)和评估)等各个阶段的ADDIE开发模式;(2) Batanghari Jambi大学微积分II选题中Powerpoint学习媒介的可行性,根据专家的评估,可以重新计算出4.58个方面,使Powerpoint学习材料非常适合在学习过程中使用。此外,根据媒体专家的评估,获得4.67分,powerpoint学习媒体非常适合在学习过程中使用;(3)微积分II中Powerpoint学习媒体的可行性,基于学生的评估,可以在每个方面重新计算4.32,使Powerpoint学习媒体非常适合在学习过程中使用。关键词:发展、媒体Powerpoint学习、微积分这项研究的主题是作为一门专业课,一门专业课和二学期第二学期的学生,作为数学教育研究项目的学生,作为教师培训和教育的基础。然而,研究的对象是包括材料辅助、学习辅助、展示辅助品和媒体辅助品在内的学习媒介的天赋。研究流程的使用是ADDIE开发模型的修改。这项研究的结果包括:(1)在Calculus II中开发powerpoint学习媒体的过程,在baculus University Jambi引用的是5(5)阶段、namely分析、设计和开发、评估的模型;(2) powerpoint学习媒体在Calculus II的表现,位于大学Jambi,基于4.58材料的平均学习材料,因此,powerpoint学习材料对于在学习过程中使用是非常合适的。此外,由于媒体经验的评估,它获得了4.67的平均知识,因此,powerpoint学习媒体可以在学习过程中使用;(3) powerpoint学习媒体在Calculus II的特点基本上是基于学生学生的平均成绩4.32,所以powerpoint学习媒体在学习过程中非常有用。发展,Powerpoint学习媒介,Calculus II
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