Enhancing the Design and Innovation Capability - A Study on the Effectiveness of Augmented Reality and Big Data Supported Pedagogy for Undergraduate Students in Electronic Information Engineering Major

Xiaobin Lin, Jianxing Wang, Yingwu Zhou, Chen Lin
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Abstract

In this research, the effectiveness of Augmented Reality (AR) and big data-based pedagogy in the integrated project for undergraduate engineering students was studied. The goal is to identify whether this new pedagogy can enhance students’ design and innovation capability to meet the new pedagogical requirements brought by the China’s new “Made-in-China 2025” industrialization plan, as well as the underlying factors behind the technologies. The research was conducted based on the students from the Electronic Information Engineering (EIE) major of Minjiang university participating the capstone project. The results indicate that well-designed AR and big databased pedagogy can apparently reduce the learning curve of students and significantly enhance the conversion from knowledge to design and technology innovation capability.
增强设计创新能力——增强现实与大数据支撑教学法在电子信息工程专业本科教学中的有效性研究
本研究研究了增强现实(AR)与大数据教学法在工科本科综合项目教学中的有效性。目的是确定这种新教学法是否能够提高学生的设计和创新能力,以满足中国新的“中国制造2025”工业化计划带来的新的教学要求,以及技术背后的潜在因素。本研究以参与顶点项目的闽江学院电子信息工程(EIE)专业学生为研究对象。结果表明,设计良好的AR和大数据库教学法可以明显缩短学生的学习曲线,显著提高学生从知识到设计和技术创新的转化能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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