Carlos Loaiza-Velez, Ernesto Pacheco, Sergio Ramirez-Echeverri, Camilo Vieira-Mejia
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引用次数: 2
Abstract
This research presents the implementation of a serious game in a supply chain course. Teaching in the supply chain aims to coordinate activities to organize materials, machinery and information in order to optimize the operation of a company. This knowledge area represents a challenge for students because it integrates concepts related to mathematics, statistics and management. The use of simulators allows students to experiment with different strategies and observe the consequences of their decision making in the management of the supply chain. However, most researchers focus on student learning and have not related knowledge acquisition and game scoring. The results of this study show that the students by using this simulator, the students acquired knowledge about supply chain management and that this learning is related to their score in the game. The results of this study suggest that the simulator offers learning opportunities in the logistics area to people with different levels of knowledge, contributing to the literature on industrial engineering education.