A graphics composition architecture for multimedia applications based on layered-depth-image

R. Azevedo, Guilherme Lima
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Abstract

We present a graphics architecture for the seamless integration of 3DV objects into ordinary 2D/3D multimedia applications. The architecture is based on layered-depth-image (LDI) and supports the real-time rendering of multiple views for multi-view 3D displays. We also present a prototype implementation of the proposed architecture in OpenCL, and discuss experimental results. The results indicate that the proposed approach leads to better results than other state-of-art graphics architecture for multimedia application.
一种基于分层深度图像的多媒体应用图形合成体系结构
我们提出了一个图形架构,用于将3DV对象无缝集成到普通的2D/3D多媒体应用程序中。该架构基于分层深度图像(LDI),支持多视图3D显示的多视图实时渲染。我们还在OpenCL中给出了该架构的原型实现,并讨论了实验结果。结果表明,该方法比现有的多媒体应用图形体系结构具有更好的效果。
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