Effect of Problem Based Instruction Model Based on Learning Video and Educational Games Media on the Self Efficacy of Students of Class X SMK N 17 Jakarta

Gabriella Jessi Sitohang, A. Sumiati, S. Susanti
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引用次数: 4

Abstract

This study discusses the differences in self-efficacy of class X students at SMK N 17 Jakarta from the application of the PBI learning model with the help of two different learning media. The media used in this research are learning videos which applied to the experimental class and educational games (quizizz) in the control class. The limitations of the problem in this study include, the broad scope only includes information obtained from the results of the application of the PBI learning model with two different media on student self-efficacy, the information presented, includes : application of the PBI learning model with learning video media and educational games, differences in student self-efficacy. The purpose of the study was to find evidence of whether there was a difference in student self-efficacy after the implementation of the PBI learning model with the help of two different media. Based on the data hypothesis test conducted by comparing the scores of the self-efficacy between the experimental class and the control class, it was concluded that there was a significant difference between the students' self-efficacy in both classes. The average score of self-efficacy in the experimental class is higher than the control class, so that in the future the use of learning video media can be one of the best alternative during the implementation of PBI learning model to support student self-efficacy.
基于学习视频和教育游戏媒体的问题型教学模式对雅加达SMK n17班X班学生自我效能感的影响
本研究从两种不同学习媒介下PBI学习模式的应用探讨雅加达SMK n17 X班学生自我效能感的差异。本研究使用的媒体是用于实验班的学习视频和控制班的教育游戏(quizizz)。本研究问题的局限性包括,广义范围仅包括从两种不同媒体应用PBI学习模式对学生自我效能的结果中获得的信息,所呈现的信息包括:PBI学习模式与学习视频媒体和教育游戏的应用,学生自我效能的差异。本研究的目的是寻找在两种不同媒介的帮助下实施PBI学习模式后,学生自我效能感是否有差异的证据。通过对实验班和控制班学生自我效能感的得分进行数据假设检验,得出实验班和控制班学生自我效能感存在显著差异的结论。实验班学生自我效能感的平均得分高于对照组,因此,在未来实施PBI学习模式时,使用学习视频媒体可以作为支持学生自我效能感的最佳选择之一。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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