The simulated mouse method based on dynamic hand gesture recognition

Xue Xue, Wei Zhong, Long Ye, Qin Zhang
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引用次数: 2

Abstract

The existing simulated mouses are mostly based on the hand tracking technique, which depend on the data gloves, remote controllers or other equipment, leading to high costs and severe user limits. In this paper, we develop a new kind of simulated mouses by employing dynamic hand gesture recognition in which the palm node is detected by a Kinect camera. According to the movements of users in real world, we can realize the virtual control of the computer mouse. In the Kinect, since the palm node is defined as a skeleton one, those complicated operations, such as the motion detection, target classification and gesture tracking which are used in the hand tracking, are all omitted. Furthermore, our proposed simulated mouse does not rely on any other auxiliary equipment, relieving the limits on users. Experimental results show that under the same testing environment, the proposed simulated mouse can achieve the gesture recognition rate by 99.2%, 21.4% higher than that of the hand tracking one.
基于模拟鼠标的动态手势识别方法
现有的模拟鼠标大多基于手部跟踪技术,依赖于数据手套、遥控器或其他设备,成本高,用户限制严重。在本文中,我们开发了一种新的模拟鼠标,采用动态手势识别,其中手掌节点由Kinect摄像头检测。根据用户在现实世界中的动作,我们可以实现对电脑鼠标的虚拟控制。在Kinect中,由于掌心节点被定义为骨架节点,因此省去了手部跟踪中需要用到的动作检测、目标分类、手势跟踪等复杂操作。此外,我们提出的模拟鼠标不依赖于任何其他辅助设备,减轻了对用户的限制。实验结果表明,在相同的测试环境下,所提出的模拟鼠标的手势识别率达到99.2%,比手部跟踪鼠标的手势识别率提高21.4%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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