Sketch Animation Techniques and Applications Based on Mobile Devices

Tingting Yin, Danli Wang, Kun Yu, Hao Wang
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引用次数: 1

Abstract

With the development of mobile devices, researchers pay more and more attention to application software based on it. Currently, most animation making software is oriented for professional people, which are tedious and complex on operation. It is difficult for novices to understand the making animation process. Aimed at removing the complexity barrier and allowing nonprofessional users to create a wide variety of animations quickly, this paper proposes a sketching animation system. Besides of basic action editing, we also focus on animation synchronization which is crucial in making animation. Experiments show that the time of making animation has been reduced. In addition, for the sake of making users have better experience in creating animation at all times and places, the system design pattern and interaction way have been improved based on pen in order to be used in any running platform. Especially for mobile devices, the easy-extended system architecture and pen-based interaction way are approved by users. Simplifying the making animation process has been proved to be able to reduce users’ cognitive burden effectively.
基于移动设备的素描动画技术与应用
随着移动设备的发展,基于移动设备的应用软件越来越受到研究人员的关注。目前大多数动画制作软件都是面向专业人士的,操作繁琐复杂。新手很难理解制作动画的过程。为了消除动画制作的复杂性障碍,使非专业用户也能快速制作出种类繁多的动画,本文提出了一种速写动画系统。除了基本的动作编辑,我们还关注动画同步,这是制作动画的关键。实验表明,该方法大大缩短了制作动画的时间。此外,为了让用户在任何时间、任何地点都有更好的动画创作体验,基于笔对系统设计模式和交互方式进行了改进,使其可以在任何运行平台上使用。特别是在移动设备上,易于扩展的系统架构和基于笔的交互方式得到了用户的认可。事实证明,简化动画制作过程可以有效减轻用户的认知负担。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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