Dynamic background substraction for object extraction using virtual reality based prediction

A. Dominguez-Caneda, C. Urdiales, F. Sandoval
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引用次数: 12

Abstract

This paper presents a new approach to background substraction algorithms to extract video objects from a sequence. Rather than working with a fixed, flat background, the system relies on a virtual 3D model of the background that is automatically created and updated using a sequence of images of the environment. Each time an image is captured, the position of the camera is estimated and the corresponding view of the background can be rendered. The substraction between the frame and the view provides video objects not present in the background. In order to estimate the position of the camera to create the background model and render a background view, artificial landmarks of known size are distributed in the environment. The system works correctly in real environments, over 20 frames per second. It recovers from illumination changes and automatic white balance (AWB) thanks to our background updating algorithm
基于虚拟现实预测的目标提取动态背景提取
本文提出了一种新的背景减去算法,用于从序列中提取视频对象。与使用固定的平面背景不同,该系统依赖于一个虚拟的3D背景模型,该模型使用一系列环境图像自动创建和更新。每次捕获图像时,都会估计相机的位置,并渲染相应的背景视图。帧和视图之间的减法提供了不存在于背景中的视频对象。为了估计摄像机的位置以创建背景模型并渲染背景视图,在环境中分布已知大小的人工地标。该系统在真实环境中正常工作,每秒超过20帧。通过背景更新算法,从光照变化和自动白平衡(AWB)中恢复
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