Accelerated Visual Hulls of Complex Objects Using Contribution Weights

Chuhua Huang, Dongming Lu, C. Diao
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引用次数: 4

Abstract

The surface-based approaches modeling from silhouettes are a popular and useful topic. Intersecting operator of line segments is an essential and crucial operation in these approaches. It consists of two phases: intersecting operator in 2D and overlap testing of the set of line segments in real domain. The former has made considerable progresses while the latter remains insignificant status when there are complex objects in the scene. In order to accelerate the speed of reconstructing visual hulls, this paper addresses the problem and proposes a novel approach based on contribution weights which reflect viewing ray's contributions to the visual hulls. Experimental results demonstrate that the novel approach can attain the promise.
使用贡献权重加速复杂物体的视觉外壳
基于表面的轮廓建模方法是一个流行而有用的话题。线段的相交算子是这些方法中必不可少的关键运算。它包括两个阶段:二维的相交算子和实数域线段集合的重叠检验。前者已经取得了长足的进步,而后者在场景中存在复杂物体时仍然处于无足轻重的地位。为了加快视觉船体的重建速度,本文提出了一种基于贡献权值的视觉船体重建方法,该方法反映了视觉光线对视觉船体的贡献。实验结果表明,该方法能够达到预期的效果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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