Seamless Multithread Films in Virtual Reality

Oneris Daniel Rico Garcia, Benjamin Tag, N. Ohta, Kazunori Sugiura
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引用次数: 7

Abstract

In this paper we are proposing a new system for the production of VR stories that allow users seamless interaction with the content. Our system plays real life footage rather than animation allowing for interactive live-action experiences. The unaware empowered users take subliminal decisions by focusing their attention at predefined ROIs. The moment a decision is taken is always placed seconds before the actual video branching happens to allow the system to preload only the chosen storyline in order to keep the computational workload as low as possible. We believe that this unique system will not only change the way we experience VR contents, but will rather lead to a paradigm shift in film production.
虚拟现实中的无缝多线程电影
在本文中,我们提出了一个新的系统,用于制作VR故事,允许用户与内容无缝交互。我们的系统播放真实的镜头,而不是动画,允许互动的真人体验。不知情的授权用户通过将注意力集中在预定义的roi上做出下意识的决定。做出决定的时刻总是在实际的视频分支发生前几秒钟进行,以便系统只预加载所选的故事情节,以尽可能降低计算工作量。我们相信这个独特的系统不仅会改变我们体验VR内容的方式,还会导致电影制作的范式转变。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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