PENGARUH PENGGUNAAN MEDIA INTERAKTIF BERBASIS ARTICULATE STORYLINE TERHADAP HASIL BELAJAR PESERTA DIDIK SMP NEGERI 22 SURABAYA PADA MATERI LISTRIK STATIS

Putriyana Permata Sari Kuraesin, Tatik Indayati
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Abstract

The use of Articulate Storyline in designing interactive learning media can be done easily. The user interface display of Articulate Storyline is similar to Microsoft Powerpoint, it also has a combination of features from media design, interactive question design, as well as a video editor. The purpose of this study was to investigate the effect of using interactive media based on Articulate Storyline on the learning outcomes of class IX students of SMP Negeri 22 Surabaya on the topic of static electricity. The method used is a quantitative descriptive type of quasi experiment with a non-equivalent control group design. The sample consisted of class IX A as the experimental class and class IX B as the control class. Data was collected using test and documentation techniques. The results showed that there was a significant effect of the use of interactive media Articulate Storyline on the learning outcomes of students in the experimental class, with a significance value of 0.000 which is less than the significance level of 0.05. The difference in the average score obtained by the experimental class (86.111) also proved to be higher than that of the control class (74.236). The conclusion is that the use of interactive media is proven to be able to increase students' understanding which is reflected in the increase in their learning outcomes.
使用基于人工故事线的互动媒体对泗水中学生关于静电材料的研究的影响
在设计互动学习媒体时使用清晰的故事情节是很容易做到的。它的用户界面显示类似于微软的Powerpoint,它还结合了媒体设计、交互式问题设计以及视频编辑器的功能。摘要本研究旨在探讨互动媒体对泗水中学九年级学生静电主题学习成果的影响。使用的方法是定量描述型准实验,具有非等效对照组设计。样本由A类为实验班,B类为对照班组成。使用测试和文档技术收集数据。结果显示,使用互动媒体清晰故事线对实验班学生的学习成果有显著影响,显著性值为0.000,小于显著性水平0.05。实验班的平均分之差(86.111)也高于对照组(74.236)。结论是,使用互动媒体被证明能够增加学生的理解,这反映在他们学习成果的增加上。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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