Attraction and Action: User Types for Blending Aesthetical and Functional Design

Tingyi S. Lin
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引用次数: 1

Abstract

Visual-information design is capable not only of delivering messages to its viewers, but also of enhancing services that structure and represent concepts. This approach is a way to merge aesthetics and functionality into one design practice for fully meeting users' needs and satisfactions. From this design perspective, information that people will visualize should be accessible and understandable. Information satisfying these two criteria would have meaningful content that is self-explanatory enough to spark users' interest in seeing the information, to complement users' ability to understand it, and possibly to inspire the users further. That how to make the visual-information to be qualified falls not only onto the real practices, onto the general design theory that serves to enhance the visual-friendly nature of content for users, but also onto the understanding targeted users. Understanding your targeted users is the backbone of design processes from the very beginning to the end. This article addresses the preliminary stage in a robotic service and marketing experiment, where as to understand users' experience from their outer indication (behavior and reaction) and inner gain (information learned and perception). With visualization processes, information design solution, and Kolb's Learning Style, we defined (a) goal-oriented, (b) pioneer, (c) observer, and (d) risk-taker four user types. Those definitions and discussions provide important references for visual strategy development. As design rests on the processes of problem solving, user study rests on the processes of observing and understanding users for their needs, expectations and satisfactions. Aside from the information-design and commercial-design theories that can guide designers to ensure the representations are usable, legible and understandable, the user study can fill the gap in the theory and practice. It can also avoid the ambiguity of design details for sparking users' interest in access the interface and for inspiring them to activate further interaction.
吸引力和行动:融合美学和功能设计的用户类型
视觉信息设计不仅能够将信息传递给它的观众,而且还能够增强结构和表示概念的服务。这种方法是一种将美学和功能融合到一个设计实践中的方法,以充分满足用户的需求和满意度。从这个设计角度来看,人们将可视化的信息应该是可访问和可理解的。满足这两个标准的信息将具有有意义的内容,这些内容是不言自明的,足以激发用户查看信息的兴趣,补充用户理解信息的能力,并可能进一步激励用户。如何使视觉信息合格,这不仅取决于实际的实践,取决于提高内容对用户的视觉友好性的一般设计理论,而且取决于目标用户的理解。从开始到结束,理解目标用户是设计过程的支柱。本文讨论了机器人服务和营销实验的初步阶段,即从用户的外部指示(行为和反应)和内部收获(学习到的信息和感知)中了解用户的体验。通过可视化过程、信息设计解决方案和Kolb的学习风格,我们定义了(a)目标导向、(b)先锋、(c)观察者和(d)冒险者四种用户类型。这些定义和讨论为视觉策略的制定提供了重要的参考。正如设计依赖于解决问题的过程一样,用户研究依赖于观察和理解用户的需求、期望和满足的过程。除了信息设计和商业设计理论可以指导设计师确保表现形式的可用性、易读性和可理解性外,用户研究可以填补理论和实践的空白。它还可以避免设计细节的模糊性,从而激发用户访问界面的兴趣,并激励他们激活进一步的交互。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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