Collision Detection in Computer Simulations for Wrist Arthroscopic Surgery Training

F. Yaacoub, Y. Hamam, A. Abche
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引用次数: 6

Abstract

Computer-Based surgical simulators are one of the most recent topics in virtual reality development. They have become the training method and the tool to acquire valuable information for many medical students and medical practitioners. The real-time interactive collision detection is an important problem that must be addressed to make such simulators more realistic. In this regard, this paper addresses the issue of precise collision detection between virtual objects and proposes a new technique. First, the convex hull of each object is constructed. Then, the problem is formulated and a linear programming solution is obtained to determine whether a collision exists or not. The algorithm is tested on a medical application. The proposed collision detection approach is compared with two conventional algorithms namely the IVRI-CD and SWIFT techniques and validated using a 3D wrist model. A Haptic feedback system is implemented for evaluation purposes. The results show that the proposed approach is efficient, accurate, fast and robust in detecting collision between virtual objects during training and experimenting surgery.
腕部关节镜手术训练计算机模拟中的碰撞检测
基于计算机的手术模拟器是虚拟现实发展的最新主题之一。它们已成为许多医学生和医生获取有价值信息的训练方法和工具。为了使仿真器更加逼真,实时交互式碰撞检测是必须解决的一个重要问题。在此基础上,提出了一种新的虚拟物体间精确碰撞检测技术。首先,构造每个对象的凸包。然后,将问题公式化,并得到一个线性规划解,以确定是否存在碰撞。该算法在一个医疗应用程序上进行了测试。将所提出的碰撞检测方法与IVRI-CD和SWIFT两种传统算法进行了比较,并使用3D手腕模型进行了验证。一个触觉反馈系统被用于评估目的。结果表明,该方法在训练和实验手术过程中具有高效、准确、快速和鲁棒性强的特点。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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