Tweens with the iPad classroom — Cool but not really helpful?

A. Culén, A. Gasparini
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引用次数: 15

Abstract

The iPad as a learning tool has made its way into many elementary school classrooms worldwide. It holds a promise to be a game changer in elementary school education supporting more constructivist learning practices. This paper offers an insight into what happened when in two elementary school classrooms the students were enabled to generate both content and context for their own learning. One of the cases describes the 6th grade elementary school children's involvement in a participatory design process aiming to design an application for the iPad. The application was to support learning about media production by enabling students to publish a weekly newsletter describing their school week in words, pictures and video. The second case is about how the 5th grade children influenced their teacher and obtained permission to use one of the iPads creativity apps over a two-week period in order to learn about writing. Both of these projects were part of two larger pilot studies following the introduction of the iPad into the elementary school classroom information ecology. The children participating in the studies evaluated the projects as truly successful. The children's criteria of success were how fun and enjoyable it was to use the iPad. The teachers did not find the projects to be successful. The main criterion they used was the learning outcome. Both teachers found the learning outcome to be inferior to what they usually obtain using traditional teaching methods. Both teachers preferred to use the iPad as a plug-on to traditional ways of teaching. Although our study is small, the results point towards issues that may be important for better understanding of the factors related to acceptance of the iPad as a learning tool.
iPad课堂上的少年——很酷,但不是真的有用?
iPad作为一种学习工具已经进入了全球许多小学的教室。它有望改变小学教育的游戏规则,支持更多的建构主义学习实践。这篇论文提供了一个关于在两个小学教室里,学生们能够为自己的学习产生内容和背景时发生了什么。其中一个案例描述了六年级小学生参与一个旨在为iPad设计应用程序的参与式设计过程。该应用程序旨在通过让学生每周发布一份时事通讯,以文字、图片和视频的形式描述他们的学校一周,从而支持媒体制作的学习。第二个案例是关于五年级的孩子如何影响他们的老师,并获得许可在两周的时间里使用ipad的一个创意应用程序来学习写作。这两个项目都是将iPad引入小学课堂信息生态之后的两个更大的试点研究的一部分。参与研究的孩子们评价这些项目是真正成功的。孩子们衡量成功的标准是使用iPad的乐趣和享受程度。老师们认为这些项目并不成功。他们使用的主要标准是学习成果。两位老师都发现这种学习方法的效果不如他们通常使用传统教学方法所获得的效果。两位老师都喜欢将iPad作为传统教学方式的外接设备。虽然我们的研究规模很小,但研究结果指出了一些问题,这些问题可能对更好地理解与接受iPad作为学习工具有关的因素很重要。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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