The development of educational game-based learning media in natural science subject for elementary school students

Riri Okra
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Abstract

This research is based on the lack of innovative learning media that is easily accessible and suitable for the characteristics of students. This research aims to produce a learning media in the form of science learning educational games aimed at fifth-grade elementary school students. This educational game was developed using Construct2. This type of research is research and development (RnD) with the 4D development model (Define, Design, Develop and Disseminate). This educational game validation was obtained from media experts consisting of lecturers, practitioners, and teachers whose fields correspond to the media being developed. The questionnaire distributed to media experts obtained an average value of 0.97 which was categorized as valid. This educational game was also tested on users consisting of 21 fifth grade elementary school students, and obtained an average score of 94.15 in the very good category, this indicates that the science learning educational game for elementary school children is also very suitable for grade students. V elementary school which is evident from the assessment of grade V elementary school students who stated that this media was very good.
基于游戏的小学自然科学教育学习媒体的开发
本研究是基于缺乏易于获取且适合学生特点的创新学习媒体。本研究旨在制作一种以小学五年级学生为对象的科学学习教育游戏形式的学习媒介。这个教育游戏是用Construct2开发的。这种类型的研究是研究与开发(RnD),采用4D开发模式(定义、设计、开发和传播)。这种教育游戏验证是由媒体专家组成的,包括讲师、从业者和教师,他们的领域与正在开发的媒体相对应。发放给媒体专家的问卷平均得分为0.97,为有效。这款益智游戏也在21名小学五年级学生的用户中进行了测试,在非常好的类别中获得了94.15的平均分数,这表明这款小学儿童科学学习益智游戏也非常适合年级学生。这一点从小学五年级学生的评价中可以明显看出,他们认为这个媒体做得很好。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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