Analysis of the learning effects between text-based and visual-based beginner programming environments

D. Saito, H. Washizaki, Y. Fukazawa
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引用次数: 6

Abstract

Although different programming environments have been developed to teach programming to beginners, the programming environment most suitable for introductory education is unknown in terms of the programming method such as text or visual. This study applies programming learning using a digital game, Minecraft, to compare the learning effect of text-based and visual-based programming in the LUA programming environment provided by a Minecraft extension. Both methods have certain learning effects, but visual-based programming has more significance than text-based programming on the attitude toward programming, indicating that visual-based programming is superior to text-based programming in introductory education.
基于文本和基于视觉的初学者编程环境的学习效果分析
虽然已经开发了不同的编程环境来教授初学者编程,但最适合入门教育的编程环境在编程方法(如文本或可视化)方面是未知的。本研究使用数字游戏《我的世界》进行编程学习,比较《我的世界》扩展提供的LUA编程环境中基于文本和基于视觉的编程的学习效果。两种方法都有一定的学习效果,但在对编程的态度上,基于可视化的编程比基于文本的编程更有意义,说明基于可视化的编程在入门教育中优于基于文本的编程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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