Fabrication and characterization of a 3-D non-homogeneous tissue-like mouse phantom for optical imaging

Stella Avtzi, A. Zacharopoulos, S. Psycharakis, G. Zacharakis
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引用次数: 9

Abstract

In vivo optical imaging of biological tissue not only requires the development of new theoretical models and experimental procedures, but also the design and construction of realistic tissue-mimicking phantoms. However, most of the phantoms available currently in literature or the market, have either simple geometrical shapes (cubes, slabs, cylinders) or when realistic in shape they use homogeneous approximations of the tissue or animal under investigation. The goal of this study is to develop a non-homogeneous realistic phantom that matches the anatomical geometry and optical characteristics of the mouse head in the visible and near-infrared spectral range. The fabrication of the phantom consisted of three stages. Initially, anatomical information extracted from either mouse head atlases or structural imaging modalities (MRI, XCT) was used to design a digital phantom comprising of the three main layers of the mouse head; the brain, skull and skin. Based on that, initial prototypes were manufactured by using accurate 3D printing, allowing complex objects to be built layer by layer with sub-millimeter resolution. During the second stage the fabrication of individual molds was performed by embedding the prototypes into a rubber-like silicone mixture. In the final stage the detailed phantom was constructed by loading the molds with epoxy resin of controlled optical properties. The optical properties of the resin were regulated by using appropriate quantities of India ink and intralipid. The final phantom consisted of 3 layers, each one with different absorption and scattering coefficient (μa,μs) to simulate the region of the mouse brain, skull and skin.
用于光学成像的三维非均匀组织样小鼠幻影的制备和表征
生物组织的体内光学成像不仅需要发展新的理论模型和实验程序,而且还需要设计和构建逼真的组织模拟模型。然而,目前在文献或市场上可获得的大多数幽灵要么具有简单的几何形状(立方体,平板,圆柱体),要么具有逼真的形状,它们使用被调查组织或动物的均匀近似。本研究的目的是在可见和近红外光谱范围内,开发一种与小鼠头部解剖几何形状和光学特性相匹配的非均匀逼真幻影。幻影的制作分为三个阶段。最初,从小鼠头部地图集或结构成像模式(MRI, XCT)中提取的解剖信息用于设计由小鼠头部三层主要层组成的数字幻影;大脑,头骨和皮肤。在此基础上,通过使用精确的3D打印制造了初始原型,允许以亚毫米分辨率逐层构建复杂物体。在第二阶段,单个模具的制造是通过将原型嵌入橡胶状的硅胶混合物中来完成的。在最后阶段,通过在模具上加载光学性能可控的环氧树脂来构建详细的模体。树脂的光学性能是通过使用适量的印度油墨和内脂来调节的。最终的模型由3层组成,每层具有不同的吸收散射系数(μa,μs)来模拟小鼠的大脑、颅骨和皮肤区域。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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