B. Adithya, B. P. Kumar, Hanna Lee, Ji Yeon Kim, Jae Cheol Moon, Y. Chai
{"title":"An experimental study on relationship between foveal range and FoV of a human eye using eye tracking devices","authors":"B. Adithya, B. P. Kumar, Hanna Lee, Ji Yeon Kim, Jae Cheol Moon, Y. Chai","doi":"10.23919/ELINFOCOM.2018.8330605","DOIUrl":null,"url":null,"abstract":"Various methodologies have been scrutinized to model a human eye. Most of them have failed to consider aspects pertaining to free movement of the head and mainly focus on the gaze of a Human Eye. Today's eye trackers offer gaze data with respect to the normalized coordinate system. In this paper, experimental results are presented that infer that the point of gaze of a human eye, highly lies within the foveal view and drifts along the foveal view as the user traces the gaze points on the 2D plane.","PeriodicalId":413646,"journal":{"name":"2018 International Conference on Electronics, Information, and Communication (ICEIC)","volume":"16 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 International Conference on Electronics, Information, and Communication (ICEIC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.23919/ELINFOCOM.2018.8330605","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
Various methodologies have been scrutinized to model a human eye. Most of them have failed to consider aspects pertaining to free movement of the head and mainly focus on the gaze of a Human Eye. Today's eye trackers offer gaze data with respect to the normalized coordinate system. In this paper, experimental results are presented that infer that the point of gaze of a human eye, highly lies within the foveal view and drifts along the foveal view as the user traces the gaze points on the 2D plane.