An Immersive and Interactive Visualization System by Integrating Distinct Platforms

Mário Popolin Neto, D. M. Eler, A. C. D. Moraes, J. Brega
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引用次数: 2

Abstract

Visualization applications can be performed on distinct platforms, such as mobile devices and multi-projection systems. Each platform offers specific features to provide further data understanding, and a system that integrates these platforms in a complementary manner is a real challenge. In this paper, we present an immersive and interactive visualization system that aims to explore data from relational databases using 3D graphs representations, where multiple simultaneous users can visualize and interact with the data through a multi-projection system and mobile devices. A single visualization application was created for both platforms using the Unity game engine, and an Unity external package for Virtual Reality applications development, that supports multi-projection system over a PC cluster and passive stereoscopy. Our visualization system aims to provide the users a better data understanding using a 3-screens multi-projection system as data overview, and mobile devices as display and interaction device for navigation and additional information visualization. We also introduce an user case, where the visualization system is used in order to support developers regarding structural problems in a large relational database.
集成不同平台的沉浸式交互式可视化系统
可视化应用程序可以在不同的平台上执行,例如移动设备和多投影系统。每个平台都提供了特定的功能,以提供进一步的数据理解,并且以互补的方式集成这些平台的系统是一个真正的挑战。在本文中,我们提出了一个沉浸式交互式可视化系统,旨在使用3D图形表示来探索关系数据库中的数据,其中多个同时用户可以通过多投影系统和移动设备对数据进行可视化和交互。使用Unity游戏引擎为两个平台创建了一个单一的可视化应用程序,以及一个用于虚拟现实应用程序开发的Unity外部包,支持PC集群上的多投影系统和被动立体。我们的可视化系统旨在为用户提供更好的数据理解,使用三屏多投影系统作为数据概述,移动设备作为导航和附加信息可视化的显示和交互设备。我们还介绍了一个用户用例,其中使用可视化系统来支持开发人员处理大型关系数据库中的结构问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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