Exaggerated Cartoon Style Motion in Hotel Transylvania

Chris P. Carter
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引用次数: 1

Abstract

The fundamental principles of animation were developed at the Disney studio in the 1930s and when applied to animation result in a recognisable “Disney” style of motion. By adhering to these fundamental principles of animation, Animators have been able to successfully extend the Disney style of motion to the 3D CG medium. This paper goes beyond Disney style motion and examines the adaptation of techniques typically seen in more extreme cartoon-style motion and “pushed posing”, exemplified by early Warner Brothers animated short films. This is achieved via an analysis of Hotel Transylvania by Sony Pictures Animation, which features a stylised form of animation adapted from the extended principles of extreme cartoon-style motion to the 3D medium.
《特兰西瓦尼亚旅馆》中夸张的卡通风格动作
动画的基本原理是在20世纪30年代在迪士尼工作室开发的,当应用于动画时,产生了可识别的“迪士尼”风格的运动。通过坚持这些动画的基本原则,动画师已经能够成功地将迪士尼风格的运动扩展到3D CG媒体。本文超越了迪士尼风格的运动,并研究了在更极端的卡通风格运动和“推pose”中典型的技术改编,例如早期华纳兄弟动画短片。这是通过索尼影视动画公司对《精灵旅社》的分析实现的,该公司采用了一种风格鲜明的动画形式,从极端卡通风格的运动扩展原则到3D媒体。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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