{"title":"Educational Technology for Pre-K Digizens","authors":"R. Zviel-Girshin, N. Rosenberg","doi":"10.1145/3234825.3234840","DOIUrl":null,"url":null,"abstract":"Whether we think it is terrible, or (as we do) that it is vital and has great potential - the reality is that our kids are netizens from birth (though in a constantly evolving way). The authors, educators and AI and CS researchers, in their capacity as heads of Educational Robotics and Knowledge Engineering Labs, have researched, both theoretically and empirically, the best technology to use in managing this exposure, with the aim of bringing up the most accomplished, happy and responsible digizens. Our method is Montessori humanistic, constructivist, individualized, game and inquiry based. The child is seemingly given a free access and choice of what to do online. In reality he is stirred towards the right material, using pre-planted and interactively evolving individually customized attractions before, and prices after, he has played the game or watched the clip, that are really a lesson. For instance, to learn about multiculturalism and study languages, a 3-year old who liked pandas was stirred through clips about pandas to ask to study Chinese and in time on his own initiative used YouTube lessons and did learn it. We currently work on making available an online app for parents and educators all over the world.","PeriodicalId":423756,"journal":{"name":"Proceedings of the 3rd International Conference on Information and Education Innovations","volume":"50 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-06-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 3rd International Conference on Information and Education Innovations","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3234825.3234840","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Whether we think it is terrible, or (as we do) that it is vital and has great potential - the reality is that our kids are netizens from birth (though in a constantly evolving way). The authors, educators and AI and CS researchers, in their capacity as heads of Educational Robotics and Knowledge Engineering Labs, have researched, both theoretically and empirically, the best technology to use in managing this exposure, with the aim of bringing up the most accomplished, happy and responsible digizens. Our method is Montessori humanistic, constructivist, individualized, game and inquiry based. The child is seemingly given a free access and choice of what to do online. In reality he is stirred towards the right material, using pre-planted and interactively evolving individually customized attractions before, and prices after, he has played the game or watched the clip, that are really a lesson. For instance, to learn about multiculturalism and study languages, a 3-year old who liked pandas was stirred through clips about pandas to ask to study Chinese and in time on his own initiative used YouTube lessons and did learn it. We currently work on making available an online app for parents and educators all over the world.