Pushing and grasping for autonomous learning of object models with foveated vision

Robert Bevec, A. Ude
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引用次数: 3

Abstract

In this paper we address the problem of autonomous learning of visual appearance of unknown objects. We propose a method that integrates foveated vision on a humanoid robot with autonomous object discovery and explorative manipulation actions such as pushing, grasping, and in-hand rotation. The humanoid robot starts by searching for objects in a visual scene and generating hypotheses about which parts of the visual scene could constitute an object. The hypothetical objects are verified by applying pushing actions, where the existence of an object is considered confirmed if the visual features exhibit rigid body motion. In our previous work we showed that partial object models can be learnt by a sequential application of several robot pushes, which generates the views of object appearance from different viewpoints. However, with this approach it is not possible to guarantee that the object will be seen from all relevant viewpoints even after a large number of pushes have been carried out. Instead, in this paper we show that confirmed object hypotheses contain enough information to enable grasping and that object models can be acquired more effectively by sequentially rotating the object. We show the effectiveness of our new system by comparing object recognition results after the robot learns object models by two different approaches: 1. learning from images acquired by several pushes and 2. learning from images acquired by an initial push followed by several grasp-rotate-release action cycles.
聚焦视觉下物体模型自主学习的推动与抓取
本文研究了未知物体视觉外观的自主学习问题。我们提出了一种将仿人机器人的注视视觉与自主物体发现和探索性操作动作(如推、抓和手旋转)相结合的方法。人形机器人首先在视觉场景中搜索物体,并对视觉场景的哪些部分可以构成物体产生假设。假设的对象是通过应用推动作来验证的,如果视觉特征表现出刚体运动,则认为对象的存在是确定的。在我们之前的工作中,我们展示了部分对象模型可以通过几个机器人推的顺序应用来学习,这可以从不同的角度生成对象外观视图。然而,使用这种方法,即使在进行了大量的推动之后,也不可能保证从所有相关的角度看到对象。相反,在本文中,我们证明了确定的对象假设包含足够的信息来实现抓取,并且通过顺序旋转对象可以更有效地获得对象模型。我们通过比较机器人通过两种不同的方法学习物体模型后的物体识别结果来证明我们的新系统的有效性:从几次推送和2次获取的图像中学习。通过最初的推,然后是几个抓-转-放动作循环获得的图像进行学习。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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