Presence Factor Scale (PFS): a Method for Assessing Presence in Immersive Virtual Environments

V. Souza, L. Nedel
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引用次数: 0

Abstract

The effectiveness of a Virtual Reality (VR) experience is strongly affected by the sense of presence of the users involved. The methods already proposed to measure presence rely on user experiments specifically designed. Regardless of the effectiveness of such studies, carrying out user evaluation is extremely costly since it requires expert planning, adequate volunteer recruitment, compliance with ethical standards, long application periods, and statistical analysis of the results. As an alternative, this work presents a lower cost, faster and highly applicable presence evaluation method, the Presence Factor Scale (PFS), which eliminates the need for user evaluations and can be used as a set of guidelines in the design of new VR experiences.
存在因子量表(PFS):一种评估沉浸式虚拟环境中存在感的方法
虚拟现实(VR)体验的有效性受到参与其中的用户的存在感的强烈影响。已经提出的测量存在感的方法依赖于专门设计的用户实验。无论这些研究的有效性如何,进行用户评估的成本极高,因为它需要专家规划、充分的志愿者招募、遵守道德标准、较长的应用周期以及对结果进行统计分析。作为替代方案,本研究提出了一种成本更低、速度更快、高度适用的存在感评估方法,即存在感因子量表(PFS),它消除了用户评估的需要,可以作为一套新的VR体验设计指南。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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