Implementation of Outdoor Mixed Reality Gaming on Mobile Devices

Yoshimichi Sasaki, M. Kamada, T. Yonekura
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引用次数: 2

Abstract

A system of vision-based mixed reality is developed for implementing outdoor gaming on a mobile device having a single camera and a slow CPU. To help the poor device, it is assumed that sufficiently many marker objects of the same size are scattered in the real world so that relative translation and rotation of the camera can be easily calculated from their position and size in the camera image. This system can be applied to outdoor games of which scenario allows for existence of some items that the markers can mimic
户外混合现实游戏在移动设备上的实现
开发了一种基于视觉的混合现实系统,用于在具有单个摄像头和慢速CPU的移动设备上实现户外游戏。为了帮助差的设备,我们假设在现实世界中分散有足够多的相同大小的标记物体,这样就可以很容易地从它们在相机图像中的位置和大小计算出相机的相对平移和旋转。这个系统可以应用于户外游戏,其中场景允许存在一些标记可以模仿的道具
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