{"title":"Functional verification of an embedded network component by co-simulation with a real network","authors":"R. Pasko, R. Cmar, P. Schaumont, S. Vernalde","doi":"10.1109/HLDVT.2000.889561","DOIUrl":null,"url":null,"abstract":"In this paper, we propose a technique for verification of the functionality of a hardware networking component by including an existing real-world network into the simulation loop. As a consequence, there is no need for a high-level network model to create the system simulation. Instead, third party hardware/software can be used for the crosschecking of the design's functionality. The technique is most suitable for C/C++ based design methodologies which can directly access the operating system (OS) network interface functions. Because of that, the integration of a real network into the simulation loop can be straightforward. We demonstrate the method on verification of a Hypertext Transfer Protocol (HTTP) hardware implementation used in a design of an embedded web-camera with direct Internet connectivity.","PeriodicalId":113229,"journal":{"name":"Proceedings IEEE International High-Level Design Validation and Test Workshop (Cat. No.PR00786)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2000-11-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings IEEE International High-Level Design Validation and Test Workshop (Cat. No.PR00786)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/HLDVT.2000.889561","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 8
Abstract
In this paper, we propose a technique for verification of the functionality of a hardware networking component by including an existing real-world network into the simulation loop. As a consequence, there is no need for a high-level network model to create the system simulation. Instead, third party hardware/software can be used for the crosschecking of the design's functionality. The technique is most suitable for C/C++ based design methodologies which can directly access the operating system (OS) network interface functions. Because of that, the integration of a real network into the simulation loop can be straightforward. We demonstrate the method on verification of a Hypertext Transfer Protocol (HTTP) hardware implementation used in a design of an embedded web-camera with direct Internet connectivity.