Touch style: creativity in tangible experience design

Shad Gross, Jeffrey Bardzell, Shaowen Bardzell
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引用次数: 11

Abstract

Creativity is an important part of any design process. However, as interaction design becomes more focused on experiential elements, new, tangible, materials for interfaces of the number and complexity of creative decisions required to design an interface has increased. This paper takes the concept of style, from art theory, and applies it to the experiential design of tangible interfaces as a means to understand how creativity is constrained, organized, and interpreted in the design and use of these novel interactions.
触摸风格:有形体验设计中的创造力
创意是任何设计过程的重要组成部分。然而,随着交互设计越来越关注体验元素,新的、有形的界面材料的数量和设计界面所需的创造性决策的复杂性都在增加。本文采用艺术理论中的风格概念,并将其应用于有形界面的体验设计中,以此来理解在这些新颖交互的设计和使用中,创造力是如何被约束、组织和解释的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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