Using design patterns for type unification and introspection in SystemC

L. Charest, E. Aboulhamid, G. Bois
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引用次数: 1

Abstract

Reflective environments such as .NET have provided programmers with the ability to gain access to a program structural information with ease. Reflectivity allows program metadata to be accessible at runtime. C++ is perceived by many to be a well-balanced language; it combines elegant software constructs and raw execution speed. Due to C++ success, many hardware engineers are moving away for traditional solution such as VHDL to new ones such as System. Since SystemC is based on C++, it is lacking some of the advanced features and concepts available in modern languages. For this raison, our team has built a system-level modeling environment called Esys.Net that is based on .Net and C#. We are now looking at interoperability avenues between ESys.Net and SystemC. We propose a solution that, through data introspection, could greatly ease interoperability between SystemC and other environments (and tools) such as ESys.Net, while avoiding the RTTI (Run Time Type Information) library.
在SystemC中使用类型统一和自省的设计模式
. net等反射环境为程序员提供了轻松访问程序结构信息的能力。反射率允许在运行时访问程序元数据。c++被许多人认为是一种平衡良好的语言;它结合了优雅的软件结构和原始的执行速度。由于c++的成功,许多硬件工程师正在从传统的解决方案(如VHDL)转向新的解决方案(如System)。由于SystemC是基于c++的,它缺乏现代语言中可用的一些高级特性和概念。出于这个原因,我们的团队建立了一个系统级的建模环境,称为Esys。Net是基于。Net和c#开发的。我们现在正在研究ESys之间的互操作性途径。Net和SystemC。我们提出了一个解决方案,通过数据自省,可以极大地简化SystemC与其他环境(和工具)(如ESys)之间的互操作性。Net,同时避免使用RTTI(运行时类型信息)库。
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