I. Ioannou, P. Nagaradjane, A. Khalifeh, C. Christophorou, V. Vassiliou, G. Sashank, Charu Jain, A. Pitsillides
{"title":"ML-Aided Dynamic Clustering and Classification of UEs as VBs in D2D Communication Networks","authors":"I. Ioannou, P. Nagaradjane, A. Khalifeh, C. Christophorou, V. Vassiliou, G. Sashank, Charu Jain, A. Pitsillides","doi":"10.1109/WiSPNET57748.2023.10134336","DOIUrl":null,"url":null,"abstract":"With the next generation of mobile devices and streaming services such as Virtual Reality, Augmented Reality, and Meta being available worldwide, the network's data rate, latency, and connectivity must be improved. Even though 5G provides the user with the required Quality of Service (QoS) in terms of data rate and reduced delays by transmitting signals in the higher frequencies (called New Radio (NR)), it faces a lot of attenuation, leading to a short communication range. However, to meet goals set by utilising 6G requirements, many technological advancements and components must be incorporated into the network. The dense disposition of small cells will help reduce the network traffic in hotspot areas and increase the coverage and spectral efficiency. Nonetheless, the current deployment of 5G Base Stations (BSs) and small cells is static and cannot move around even though they are deployed in hot spot areas, leading to high operational costs. Furthermore, more than these static deployments of base stations can be required in an unpredictable scenario of extreme crowd movement. To overcome these issues, Device to Device (D2D) Communication with the dynamic deployment of Virtual Base stations (VBSs) can be called upon, which can be achieved by using User Equipment (UE) such as phones or laptops to mimic the functions of a Base Station (BS). Therefore, in this paper, a User Equipment based Virtual Base Station (UE-VBS) is studied, which will act as a secondary base station and, in turn, help alleviate the traffic load in the network. Specifically, as one UE cannot relieve the entire network traffic load, the network area is split into different clusters by using an unsupervised Machine Learning (ML) clustering technique(i.e., K-Means with Mean Shift Clustering), and a single UE is selected to act as a VBS for that cluster with the utilisation of supervised ML classification techniques (i.e., Decision Trees, Logistic Regression, Linear Discriminant Analysis And Quadratic Discriminant Analysis, Linear Support Vector). In our work, we utilise the K-means along with mean shift clustering techniques to cluster simulated network areas accurately. Also, we use and compare different classification machine learning techniques to predict/classify whether user equipment can be employed as a VBS and become UE-VBs. Our simulation study reveals that the Decision Tree algorithm achieves the highest accuracy in categorising the eligible UEs as UE-VBs.","PeriodicalId":150576,"journal":{"name":"2023 International Conference on Wireless Communications Signal Processing and Networking (WiSPNET)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-03-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2023 International Conference on Wireless Communications Signal Processing and Networking (WiSPNET)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/WiSPNET57748.2023.10134336","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
With the next generation of mobile devices and streaming services such as Virtual Reality, Augmented Reality, and Meta being available worldwide, the network's data rate, latency, and connectivity must be improved. Even though 5G provides the user with the required Quality of Service (QoS) in terms of data rate and reduced delays by transmitting signals in the higher frequencies (called New Radio (NR)), it faces a lot of attenuation, leading to a short communication range. However, to meet goals set by utilising 6G requirements, many technological advancements and components must be incorporated into the network. The dense disposition of small cells will help reduce the network traffic in hotspot areas and increase the coverage and spectral efficiency. Nonetheless, the current deployment of 5G Base Stations (BSs) and small cells is static and cannot move around even though they are deployed in hot spot areas, leading to high operational costs. Furthermore, more than these static deployments of base stations can be required in an unpredictable scenario of extreme crowd movement. To overcome these issues, Device to Device (D2D) Communication with the dynamic deployment of Virtual Base stations (VBSs) can be called upon, which can be achieved by using User Equipment (UE) such as phones or laptops to mimic the functions of a Base Station (BS). Therefore, in this paper, a User Equipment based Virtual Base Station (UE-VBS) is studied, which will act as a secondary base station and, in turn, help alleviate the traffic load in the network. Specifically, as one UE cannot relieve the entire network traffic load, the network area is split into different clusters by using an unsupervised Machine Learning (ML) clustering technique(i.e., K-Means with Mean Shift Clustering), and a single UE is selected to act as a VBS for that cluster with the utilisation of supervised ML classification techniques (i.e., Decision Trees, Logistic Regression, Linear Discriminant Analysis And Quadratic Discriminant Analysis, Linear Support Vector). In our work, we utilise the K-means along with mean shift clustering techniques to cluster simulated network areas accurately. Also, we use and compare different classification machine learning techniques to predict/classify whether user equipment can be employed as a VBS and become UE-VBs. Our simulation study reveals that the Decision Tree algorithm achieves the highest accuracy in categorising the eligible UEs as UE-VBs.
随着下一代移动设备和流媒体服务(如虚拟现实、增强现实和元)在全球范围内可用,网络的数据速率、延迟和连接性必须得到改善。尽管5G通过在更高的频率(称为新无线电(NR))中传输信号,为用户提供了数据速率和减少延迟方面所需的服务质量(QoS),但它面临大量衰减,导致通信范围较短。然而,为了实现利用6G要求设定的目标,必须将许多技术进步和组件纳入网络。小型小区的密集配置有助于减少热点地区的网络流量,提高覆盖率和频谱效率。但是,目前部署的5G基站(BSs)和小型基站即使部署在热点地区,也是静态的,无法移动,因此运营成本很高。此外,在不可预测的极端人群移动情况下,可能需要比这些静态部署更多的基站。为了克服这些问题,可以通过使用用户设备(UE),如电话或笔记本电脑来模拟基站(BS)的功能,通过动态部署虚拟基站(VBSs)来实现设备对设备(D2D)通信。因此,本文研究了基于用户设备的虚拟基站UE-VBS (User Equipment based Virtual Base Station),它可以作为二级基站,从而缓解网络中的流量负荷。具体来说,由于一个UE无法缓解整个网络的流量负载,因此通过使用无监督机器学习(ML)聚类技术(即。(K-Means with Mean Shift Clustering),并选择单个UE作为该集群的VBS,利用监督ML分类技术(即决策树,逻辑回归,线性判别分析和二次判别分析,线性支持向量)。在我们的工作中,我们利用K-means和mean shift聚类技术来准确地聚类模拟网络区域。此外,我们使用并比较不同的分类机器学习技术来预测/分类用户设备是否可以用作VBS并成为UE-VBs。我们的仿真研究表明,决策树算法在将符合条件的ue分类为UE-VBs方面达到了最高的准确性。