Living as an Avtar: EFL Learners’ Attitudes towards Utilizing Second Life Virtual Learning

Amani Gashan, Ebrahim M. Bamanger
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引用次数: 1

Abstract

In the foreign language context, little research has been undertaken to explore university students’ attitudes towards virtual learning for language instruction. The purpose of this study was to investigate EFL learners’ attitudes toward utilizing the Second Life virtual world as an online instructional and language learning tool. To achieve the study purposes, a descriptive research design was used with a questionnaire to gather data, after ensuring its validity and reliability. Forty-one undergraduates who were enrolled in two CALL classes at a school of education participated in the study. Overall, the results suggest that the majority of EFL undergraduates have favorable attitudes toward using virtual games and that the use of Second Life served well as an online instructional tool for language learning. Based on the results of the current study, EFL instructors may be encouraged to integrate virtual world games to augment their students’ learning by providing them paths to engage in authentic communication with the target language users. Further, the integration of virtual learning is a promising alternative in times of pandemics when social distancing is an obligation. Such ends require that instructors plan some virtual world-based tasks of a goal-driven nature. Further research directions include implementing qualitative tools to explore how learners react to the nature of virtual world games, specifically in relation to the users’ ability to claim different identities. 
虚拟生活:英语学习者对利用第二人生虚拟学习的态度
在外语语境中,很少有研究探讨大学生对语言教学虚拟学习的态度。本研究的目的是调查英语学习者对利用第二人生虚拟世界作为在线教学和语言学习工具的态度。为了达到研究目的,在保证调查问卷的效度和信度的前提下,采用描述性研究设计和问卷调查来收集数据。41名就读于某教育学院两个CALL班的本科生参与了这项研究。总体而言,结果表明,大多数英语本科生对使用虚拟游戏持积极态度,并且使用“第二人生”作为语言学习的在线教学工具很好。基于目前的研究结果,可以鼓励英语教师将虚拟世界游戏融入学生的学习中,为学生提供与目标语言使用者进行真实交流的途径。此外,在大流行病期间,当保持社交距离是一项义务时,整合虚拟学习是一种很有希望的替代方案。这些目的要求教师计划一些基于虚拟世界的任务,这些任务具有目标驱动的性质。进一步的研究方向包括使用定性工具来探索学习者如何对虚拟世界游戏的本质做出反应,特别是与用户声称不同身份的能力有关。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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