Understanding, Modeling and Exploiting User Emotions for Brain-Driven Interface Design: Application to an Adaptive-3D-Virtual-Environment

V. Carofiglio, F. Abbattista
{"title":"Understanding, Modeling and Exploiting User Emotions for Brain-Driven Interface Design: Application to an Adaptive-3D-Virtual-Environment","authors":"V. Carofiglio, F. Abbattista","doi":"10.4018/IJPOP.2014010101","DOIUrl":null,"url":null,"abstract":"Innovative applications are often complex systems. In designing this kind of application, usability, perceived usefulness and appropriateness of adaptation are the three most commonly assessed variables. However, in order to obtain a more engaging overall user experience, a good designer should perform proper formative and summative usability tests, based on the user’s emotional level, which becomes a user-centered evaluation activity. Moreover, traditional methods are not ideal, as information about the user’s emotional state should be captured in an implicit and transparent manner, in order to be non-invasive and more effective. Brain Computer Interface has recently witnessed an explosion of systems for studying human emotion by the acquisition and processing of physiological signals. The authors view Adaptive Virtual Environments, as one of the most representative examples of innovative applications, and also as elicitors of a complex user emotion synthesis. Therefore, in this paper the authors propose a user-centered approach to the design and support of the user experience through an adaptive virtual environment, via brain-computer interface. Firstly, the authors focus on the design of an engaging overall experience for potential users, by exploiting their emotional level as a powerful engine in the interaction experience. Secondly, the author work to enhance the user experience by dynamically adapting the interaction to the user’s emotional state, so that there will be a more immersive and satisfying interaction. Understanding, Modeling and Exploiting User Emotions for Brain-Driven Interface Design: Application to an Adaptive3D-Virtual-Environment","PeriodicalId":309154,"journal":{"name":"Int. J. People Oriented Program.","volume":"3 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Int. J. People Oriented Program.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4018/IJPOP.2014010101","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3

Abstract

Innovative applications are often complex systems. In designing this kind of application, usability, perceived usefulness and appropriateness of adaptation are the three most commonly assessed variables. However, in order to obtain a more engaging overall user experience, a good designer should perform proper formative and summative usability tests, based on the user’s emotional level, which becomes a user-centered evaluation activity. Moreover, traditional methods are not ideal, as information about the user’s emotional state should be captured in an implicit and transparent manner, in order to be non-invasive and more effective. Brain Computer Interface has recently witnessed an explosion of systems for studying human emotion by the acquisition and processing of physiological signals. The authors view Adaptive Virtual Environments, as one of the most representative examples of innovative applications, and also as elicitors of a complex user emotion synthesis. Therefore, in this paper the authors propose a user-centered approach to the design and support of the user experience through an adaptive virtual environment, via brain-computer interface. Firstly, the authors focus on the design of an engaging overall experience for potential users, by exploiting their emotional level as a powerful engine in the interaction experience. Secondly, the author work to enhance the user experience by dynamically adapting the interaction to the user’s emotional state, so that there will be a more immersive and satisfying interaction. Understanding, Modeling and Exploiting User Emotions for Brain-Driven Interface Design: Application to an Adaptive3D-Virtual-Environment
理解、建模和开发脑驱动界面设计中的用户情感:在自适应3d虚拟环境中的应用
创新的应用程序通常是复杂的系统。在设计这类应用程序时,可用性、感知有用性和适应性适当性是三个最常评估的变量。然而,为了获得更吸引人的整体用户体验,一个好的设计师应该根据用户的情感水平进行适当的形成性和总结性可用性测试,这成为一项以用户为中心的评估活动。此外,传统的方法并不理想,因为关于用户情绪状态的信息应该以一种隐式和透明的方式捕获,以达到非侵入性和更有效的目的。脑机接口最近见证了通过获取和处理生理信号来研究人类情感的系统的爆炸式增长。作者将自适应虚拟环境视为创新应用的最具代表性的例子之一,也是复杂用户情感合成的激发者。因此,在本文中,作者提出了一种以用户为中心的方法,通过自适应虚拟环境,通过脑机接口来设计和支持用户体验。首先,作者专注于为潜在用户设计一个引人入胜的整体体验,通过利用他们的情感水平作为交互体验的强大引擎。其次,作者通过动态调整用户的情感状态来增强用户体验,从而使交互更具有沉浸感和满足感。理解、建模和开发脑驱动界面设计的用户情感:应用于自适应3d虚拟环境
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信