Wolverine: A Wearable Haptic Interface for Grasping in VR

Inrak Choi, Sean Follmer
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引用次数: 58

Abstract

The Wolverine is a mobile, wearable haptic device designed for simulating the grasping of rigid objects in virtual environment. In contrast to prior work on force feedback gloves, we focus on creating a low cost, lightweight, and wireless device that renders a force directly between the thumb and three fingers to simulate objects held in pad opposition type grasps. Leveraging low-power brake-based locking sliders, the system can withstand over 100N of force between each finger and the thumb, and only consumes 2.78 Wh(10 mJ) for each braking interaction. Integrated sensors are used both for feedback control and user input: time-of-flight sensors provide the position of each finger and an IMU provides overall orientation tracking. This design enables us to use the device for roughly 6 hours with 5500 full fingered grasping events. The total weight is 55g including a 350 mAh battery.
金刚狼:一种可穿戴的触觉界面,用于在VR中抓取
金刚狼是一种可移动、可穿戴的触觉设备,旨在模拟虚拟环境中对刚性物体的抓取。与先前在力反馈手套上的工作相反,我们专注于创造一种低成本,轻量级和无线设备,可以直接在拇指和三个手指之间渲染力,以模拟在垫对位式抓取中持有的物体。利用基于制动的低功耗锁定滑块,该系统可以承受每个手指和拇指之间超过100N的力,每次制动交互仅消耗2.78 Wh(10 mJ)。集成传感器用于反馈控制和用户输入:飞行时间传感器提供每个手指的位置,IMU提供整体方向跟踪。这种设计使我们能够使用该设备大约6小时,5500个全指抓取事件。包括一块350毫安时的电池在内,总重量为55克。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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