Distributed and Interactive Simulations Operating at Large Scale for Transcontinental Expeimentation

T. D. Gottschalk, Ke-Thia Yao, G. Wagenbreth, R. Lucas, D. Davis
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引用次数: 4

Abstract

This paper addresses the use of emerging technologies to respond to the increasing needs for larger and more sophisticated agent-based simulations of urban areas. The U.S. Joint Forces Command has found it useful to seek out and apply technologies largely developed for academic research in the physical sciences. The use of these techniques in transcontinentally distributed, interactive experimentation has been shown to be effective and stable and the analyses of the data find parallels in the behavioral sciences. The authors relate their decade and a half experience in implementing high performance computing hardware, software and user inter-face architectures. These have enabled heretofore unachievable results. They focus on three advances: the use of general purpose graphics processing units as computing accelerators, the efficiencies derived from implementing interest managed routers in distributed systems, and the benefits of effective data management for the voluminous information.
跨大陆实验的大规模分布和交互模拟
本文讨论了新兴技术的使用,以应对日益增长的对更大、更复杂的基于智能体的城市区域模拟的需求。美国联合部队司令部发现,寻找和应用主要用于物理科学学术研究的技术是有用的。这些技术在跨大陆分布的交互式实验中的使用已被证明是有效和稳定的,对数据的分析在行为科学中发现了相似之处。作者介绍了他们在实现高性能计算硬件、软件和用户界面架构方面十五年的经验。这些因素促成了迄今为止无法实现的结果。他们着重于三个进步:通用图形处理单元作为计算加速器的使用,在分布式系统中实现兴趣管理路由器所产生的效率,以及对大量信息进行有效数据管理的好处。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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