{"title":"A report of large-scale gaming simulation using a U-Mart system in economic education","authors":"H. Matsui, Y. Koyama, Ko Ishiyama","doi":"10.1109/C5.2005.3","DOIUrl":null,"url":null,"abstract":"Agent-based simulation is one of promising approach to understand and design complex socio-economics systems. The U-Mart project is a research and education program of providing economists and computer scientists with an artificial market, an agent-based or hybrid gaming simulation system of financial market as a test bed for interdisciplinary study. The U-Mart project has three areas of activities, which are research, open experiments (events) and education. These three areas are deeply related to each other. It means that it places value on educational activities as well. This paper introduces an overview of the U-Mart project and system, furthermore, reports the case with the educational gaming and the result.","PeriodicalId":343909,"journal":{"name":"Third International Conference on Creating, Connecting and Collaborating through Computing (C5'05)","volume":"5 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2005-01-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Third International Conference on Creating, Connecting and Collaborating through Computing (C5'05)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/C5.2005.3","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 4
Abstract
Agent-based simulation is one of promising approach to understand and design complex socio-economics systems. The U-Mart project is a research and education program of providing economists and computer scientists with an artificial market, an agent-based or hybrid gaming simulation system of financial market as a test bed for interdisciplinary study. The U-Mart project has three areas of activities, which are research, open experiments (events) and education. These three areas are deeply related to each other. It means that it places value on educational activities as well. This paper introduces an overview of the U-Mart project and system, furthermore, reports the case with the educational gaming and the result.