Temporally coherent video de-anaglyph

J. Roo, Christian Richardt
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引用次数: 4

Abstract

For a long time, stereoscopic 3D videos were usually encoded and shown in the anaglyph format. This format combines the two stereo views into a single color image by splitting its color spectrum and assigning each view to one half of the spectrum, for example red for the left and cyan (blue+green) for the right view. Glasses with matching color filters then separate the color channels again to provide the appropriate view to each eye. This simplicity made anaglyph stereo a popular choice for showing stereoscopic content, as it works with existing screens, projectors and print media. However, modern stereo displays and projectors natively support two full-color views, and avoid the viewing discomfort associated with anaglyph videos. Our work investigates how to convert existing anaglyph videos to the full-color stereo format used by modern displays. Anaglyph videos only contain half the color information compared to the full-color videos, and the missing color channels need to be reconstructed from the existing ones in a plausible and temporally coherent fashion. Joulin and Kang [2013] propose an approach that works well for images, but their extension to video is limited by the heavy computational complexity of their approach. Other techniques only support single images and when applied to each frame of a video generally produce flickering results. In our approach, we put the temporal coherence of the stereo results front and center by expressing Joulin and Kang’s approach within the practical temporal consistency framework of Lang et al. [2012]. As a result, our approach is both efficient and temporally coherent. In addition, it computes temporally coherent optical flow and disparity maps that can be used for various post-processing tasks.
时间相干视频去失真
在很长一段时间里,立体3D视频通常被编码并以浮雕格式显示。这种格式将两个立体视图通过拆分其光谱并将每个视图分配到光谱的一半,将其合并为单个彩色图像,例如左边为红色,右边为青色(蓝色+绿色)视图。带有匹配滤色器的眼镜然后再次分离颜色通道,为每只眼睛提供合适的视图。这种简单性使得立体图像成为展示立体内容的流行选择,因为它可以与现有的屏幕、投影仪和印刷媒体一起工作。然而,现代立体显示器和投影仪本身支持两种全彩色视图,并避免了与变形视频相关的观看不适。我们的工作研究了如何将现有的浮雕视频转换为现代显示器使用的全彩色立体格式。与全彩视频相比,浮雕视频只包含一半的颜色信息,缺失的颜色通道需要以一种合理的、时间连贯的方式从现有的颜色通道中重建出来。Joulin和Kang[2013]提出了一种适用于图像的方法,但其对视频的扩展受到其方法的大量计算复杂性的限制。其他技术只支持单个图像,当应用于视频的每一帧时,通常会产生闪烁的结果。在我们的方法中,我们通过在Lang等人[2012]的实际时间一致性框架内表达Joulin和Kang的方法,将立体结果的时间一致性放在首位和中心。因此,我们的方法既有效又暂时连贯。此外,它还计算时间相干光流和视差图,可用于各种后处理任务。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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