{"title":"Breaking the Fourth Wall in Video Games: A New Terminology and Methodology","authors":"Öznur Özdal, G. Çatak","doi":"10.1007/978-3-030-81538-7_3","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":274757,"journal":{"name":"International Series on Computer Entertainment and Media Technology","volume":"26 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-12-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Series on Computer Entertainment and Media Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1007/978-3-030-81538-7_3","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}