Pengembangan Multimedia Interaktif Berbasis Articulate Storyline Materi Penerapan Nilai-nilai Pancasila

Andriyan Nur Pratama, H. Batubara
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引用次数: 1

Abstract

The development of interactive media based on articulate storylines for practicality and ease of use of civic education learning is a significant thing to review, especially material on the application of Pancasila in everyday life. This research is subject to elementary school teachers using the Research and Development (R&D) research method using the ADDIE development model (Analysis, Design, Development or Production, Implementation or Delivery and Evaluations). The feasibility of this media is carried out through media expert tests and material expert tests. While the practicality of this media by conducting a limited trial involving 5 teachers who were then given a questionnaire, to find out the teacher's response to the interactive media based on the articulated storyline that was developed. Articulate storyline-based interactive media is proven to be good. This is proven by the percentage results that reach 70% for the media expert test to get the Good category. The results of the Material expert test get a percentage result of 80 in good category, so that from the media expert test and material expert test the average percentage is 75%, where the media is in good category and interactive media based on articulate storylines is proven to be practical. This is proven based on the results of the questionnaire responses from elementary school teachers, with the percentage results reaching 90.3%.
交互式多媒体开发基于出口的Storyline Pancasila价值观应用材料
基于清晰故事情节的互动媒体的发展对于公民教育学习的实用性和易用性是一件值得回顾的事情,特别是关于Pancasila在日常生活中的应用的材料。本研究以小学教师为对象,采用研究与开发(R&D)研究方法,采用ADDIE开发模式(分析、设计、开发或生产、实施或交付和评估)。通过介质专家试验和材料专家试验对该介质的可行性进行了验证。而这种媒体的实用性,通过对5名教师进行有限的试验,然后给他们一份问卷,找出教师对互动媒体的反应,基于所开发的清晰的故事情节。基于故事情节的互动媒体被证明是很好的。媒体专家测试获得优秀类别的百分比结果达到70%,这证明了这一点。材料专家测试的结果得到良好类别的百分比结果为80,因此从媒体专家测试和材料专家测试中平均百分比为75%,其中媒体为良好类别,基于清晰故事情节的互动媒体被证明是可行的。根据对小学教师的问卷调查结果可以证明这一点,调查结果的百分比达到90.3%。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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