{"title":"MODEL PERMAINAN UNTUK PENGEMBANGAN SOSIAL EMOSIONAL ANAK TK KELOMPOK B","authors":"S. M. F. Iragraha, H. Rachman","doi":"10.21831/jpok.v1i1.42","DOIUrl":null,"url":null,"abstract":"Penelitian ini bertujuan menghasilkan model permainan untuk pengembangan sosial emosional anak TK kelompok B yang layak digunakan sebagai media pembelajaran untuk mentransfer ketiga domain belajar seraya anak bermain.Penelitian dan pengembangan yang digunakan model Gall Borg, langkah-langkah penelitiannya: (1) menilai kebutuhan untuk mengidentifikasi tujuan; (2) melakukan analisis instruksional; (3) menganalisis peserta didik dan bahan materi; (4) menulis tujuan kinerja; (5) mengembangkan instrumen penilaian; (6) mengembangkan strategi instruksional; (7) mengembangkan dan memilih bahan instruksional; (8) merancang dan melakukan evaluasi formatif pembelajaran; dan (9) merevisi instruksi. Hasil penelitian berupa model permainan untuk pengembangan sosial emosional anak TK kelompok B yang terdiri atas 6 aktivitas permainan yaitu: (1) permainan ular ceria; (2) permainan balok gembira; (3) permainan aku dan kamu; (4) permainan pancing botol; (5) permainan bola keranjang; dan (6) permainan bola pintar. Spesifikasi produk penelitian ini berupa buku dan panduan video (DVD) yang digunakan guru sebagai acuan untuk mengajar pengembangan sosial emosional pada anak TK kelompok B. Buku panduan ini berjudul “Permainan untuk Pengembangan Sosial Emosional”. Berdasarkan penilaian ahli materi dan praktisi dapat disimpulkan bahwa model permainan untuk pengembangan sosial emosional sesuai dengan kurikulum, karakteristik, serta efektif dan layak digunakan sebagai media pembelajaran pengembangan sosial emosional pada anak TK kelompok B.Kata Kunci: model, permainan, pengembangan, sosial emosional THE GAME MODEL TO DEVELOP SOCIAL EMOTIONAL ASPECT OF CHILDREN IN THE GROUP B OF KINDERGARTEN AbstractThis investigation was proposed to develop social emotional aspect of children in the Group B of Kindergarten by using the game model that were proper as an instructional media for transfering the domain aspects such as cognitive, affective, and psychomotor aspects during playing. The research and development that was applied in this study used the Gall Borg model which consists of several steps: (1) assessing the needs to identify the purposes; (2) conducting instructional analysis; (3) analyzing learners and material resources; (4) writing the objectives of the performance, (5) develop the instruments for the assessment; (6) developing instructional strategies; (7) developing and selecting the instructional materials; (8) design and do a formative evaluation for the study; and (9) revising the instruction. The results show six activities of the game model to develop social emotional aspect of children in the Group B of Kindergarten. The game model consists of (1) the game of “cheerful snake”, (2) the game of “cheerful beam”, (3) the game of “me and you”, (4) the game of “bottle rod”, (5) the game of “basket ball”, and (6) the game of “smart ball”. The specification product from this experimental results can be a book and DVD, as a reference for teaching material in order to develop the aspect of social emotional of children in the Group B of Kindergarten. The book title is “Games for Social Emotional Development”. Based on the experts evaluation and some practitioners, this book was appropriate with the curriculum and characteristic, and also effective and feasible to be applied as media for developing social emotional of children in the Group B of Kindergarten.Keywords: model, game, development, social emotional","PeriodicalId":131976,"journal":{"name":"Jurnal Pedagogi Olahraga dan Kesehatan","volume":"11 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-12-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Jurnal Pedagogi Olahraga dan Kesehatan","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.21831/jpok.v1i1.42","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Penelitian ini bertujuan menghasilkan model permainan untuk pengembangan sosial emosional anak TK kelompok B yang layak digunakan sebagai media pembelajaran untuk mentransfer ketiga domain belajar seraya anak bermain.Penelitian dan pengembangan yang digunakan model Gall Borg, langkah-langkah penelitiannya: (1) menilai kebutuhan untuk mengidentifikasi tujuan; (2) melakukan analisis instruksional; (3) menganalisis peserta didik dan bahan materi; (4) menulis tujuan kinerja; (5) mengembangkan instrumen penilaian; (6) mengembangkan strategi instruksional; (7) mengembangkan dan memilih bahan instruksional; (8) merancang dan melakukan evaluasi formatif pembelajaran; dan (9) merevisi instruksi. Hasil penelitian berupa model permainan untuk pengembangan sosial emosional anak TK kelompok B yang terdiri atas 6 aktivitas permainan yaitu: (1) permainan ular ceria; (2) permainan balok gembira; (3) permainan aku dan kamu; (4) permainan pancing botol; (5) permainan bola keranjang; dan (6) permainan bola pintar. Spesifikasi produk penelitian ini berupa buku dan panduan video (DVD) yang digunakan guru sebagai acuan untuk mengajar pengembangan sosial emosional pada anak TK kelompok B. Buku panduan ini berjudul “Permainan untuk Pengembangan Sosial Emosional”. Berdasarkan penilaian ahli materi dan praktisi dapat disimpulkan bahwa model permainan untuk pengembangan sosial emosional sesuai dengan kurikulum, karakteristik, serta efektif dan layak digunakan sebagai media pembelajaran pengembangan sosial emosional pada anak TK kelompok B.Kata Kunci: model, permainan, pengembangan, sosial emosional THE GAME MODEL TO DEVELOP SOCIAL EMOTIONAL ASPECT OF CHILDREN IN THE GROUP B OF KINDERGARTEN AbstractThis investigation was proposed to develop social emotional aspect of children in the Group B of Kindergarten by using the game model that were proper as an instructional media for transfering the domain aspects such as cognitive, affective, and psychomotor aspects during playing. The research and development that was applied in this study used the Gall Borg model which consists of several steps: (1) assessing the needs to identify the purposes; (2) conducting instructional analysis; (3) analyzing learners and material resources; (4) writing the objectives of the performance, (5) develop the instruments for the assessment; (6) developing instructional strategies; (7) developing and selecting the instructional materials; (8) design and do a formative evaluation for the study; and (9) revising the instruction. The results show six activities of the game model to develop social emotional aspect of children in the Group B of Kindergarten. The game model consists of (1) the game of “cheerful snake”, (2) the game of “cheerful beam”, (3) the game of “me and you”, (4) the game of “bottle rod”, (5) the game of “basket ball”, and (6) the game of “smart ball”. The specification product from this experimental results can be a book and DVD, as a reference for teaching material in order to develop the aspect of social emotional of children in the Group B of Kindergarten. The book title is “Games for Social Emotional Development”. Based on the experts evaluation and some practitioners, this book was appropriate with the curriculum and characteristic, and also effective and feasible to be applied as media for developing social emotional of children in the Group B of Kindergarten.Keywords: model, game, development, social emotional
本研究旨在为TK group B的情感社会发展提供一个游戏模型,让儿童在玩耍时能够将这三个学习域转移到学习领域。Gall Borg模型使用的研究和开发,其研究步骤:(1)评估识别目标的必要性;(2)进行教学分析;(3)分析学习者和材料;(4)写出业绩目标;(5)发展评估工具;(6)制定教学策略;(7)开发和选择教学材料;(8)设计和进行成长学习评估;(9)修改说明。研究结果是学童B组由6个游戏活动组成的游戏模式,其中包括:(1)快乐的蛇游戏;(2)快乐积木游戏;(3)我和你的游戏;(4)瓶子钓鱼游戏;(5)篮球比赛;(6)智能足球。本研究产品的规范是一本书和视频指南(DVD),教师将其作为教学儿童B组情感社会发展的教学指南,标题为“情感社会发展的游戏”。根据材料专家和从业者的评估,可以得出结论,情感社会发展的游戏模式符合课程、特征和有效的,并值得作为TK group B的孩子的情感社会发展学习媒介:模型,模型的发展、社会情感的游戏里的秘密社会情感ASPECT OF CHILDREN集团B幼儿园AbstractThis调查是proposed TO冲洗的社交情感ASPECT OF CHILDREN IN THE GROUP B OF幼儿园由美国游戏用的那个模型是合适的instructional美国媒体的transfering aspects域如此cognitive、情感和psychomotor aspects期间播放。在这项研究中应用的研究和发展使用了几个步骤所代表的嘉尔博格模型:(1)评估需要确定目的;(2)指挥分析;(3)分析学习和资源材料;(4)写出表演的目的,(5)装饰评估的工具;(6)开发仪器策略;(7)开发和筛选器物;(8)设计及对研究作准备;(9)重新审视乐器。结果显示,在Kindergarten B小组中,儿童在社会情感方面的活动有六种模式。游戏的组成部分包括(1)游戏的欢呼蛇,(2)游戏的“欢呼束”,(3)游戏的“我和你”,(4)“瓶杆”游戏,(5)“篮球”游戏,(6)智能球游戏。这种实验推荐的具体产品可以是一本书和DVD,作为一种参考,在Kindergarten B组中概述儿童的社会情感方面。书的标题是“社会情感发展的游戏”。根据研究人员和一些学前儿童的研究,这本书与发展中国家儿童在B幼儿园的社会情感发展媒介相似,也同样有效和有益。模式,游戏,发展,社会情感