A real time, low latency, hardware implementation of the 2D discrete wavelet transformation for streaming image applications

O. Benderli, Y. Tekmen, N. Ismailoglu
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引用次数: 2

Abstract

We present a 2D discrete wavelet transformation (DWT) hardware for applications where row-based raw image data is streamed in at high bandwidths and local buffering of the entire image is not feasible. The latency that is introduced as the images stream through the DWT filter and the amount of locally stored image data is a function of the image and tile size. For an n/sub 1//spl times/n/sub 2/ size image processed using (n/sub 1//k/sub 1/)/spl times/(n/sub 2//k/sub 2/) sized tiles, the latency is equal to the time elapsed to accumulate a (1/k/sub 1/) portion of one image. In addition, a (2/k/sub 1/) potion of each image is buffered locally. The proposed hardware has been implemented on an FPGA and is part of a JPEG2000 compression system designed as a payload for a low Earth orbit (LEO) micro-satellite, which is due to be launched in August 2003.
一个实时,低延迟,硬件实现的二维离散小波变换的流图像应用程序
我们提出了一种二维离散小波变换(DWT)硬件,用于基于行的原始图像数据在高带宽下流式传输,并且整个图像的局部缓冲不可行的应用。当图像流通过DWT过滤器时引入的延迟和本地存储的图像数据量是图像和tile大小的函数。对于使用(n/sub 1//k/sub 1/)/spl times/(n/sub 2//k/sub 2/)大小的贴图处理的n/sub 1//spl times/n/sub 2/大小的图像,延迟等于累积一张图像的(1/k/sub 1/)部分所花费的时间。此外,每个图像的(2/k/sub 1/)药水被局部缓冲。提议的硬件已经在FPGA上实现,并且是JPEG2000压缩系统的一部分,设计作为低地球轨道(LEO)微型卫星的有效载荷,预定在2003年8月发射。
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